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https://github.com/zeldaret/oot.git
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262f6c507c
* Decompile z_play.c and Match/Document some of z_view.c Also fix the last non matching in z_sample.c and update some game state functions. * Suggestions from PR #74 * Fix undefined reference to Gameplay_DrawOverlay * Suggestion from PR #74 (2) * Fix a fake argument in func_800BC450
116 lines
4 KiB
C
116 lines
4 KiB
C
#include <global.h>
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#include <vt.h>
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#include <sched.h>
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s32 gScreenWidth = SCREEN_WIDTH;
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s32 gScreenHeight = SCREEN_HEIGHT;
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u32 gSystemHeapSize = 0;
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PreNmiBuff* gAppNmiBufferPtr;
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SchedContext gSchedContext;
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PadMgr gPadMgr;
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IrqMgr gIrqMgr;
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u32 gSegments[NUM_SEGMENTS];
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OSThread sGraphThread;
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u8 sGraphStack[0x1800];
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u8 sSchedStack[0x600];
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u8 sAudioStack[0x800];
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u8 sPadMgrStack[0x500];
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u8 sIrqMgrStack[0x500];
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StackEntry sGraphStackInfo;
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StackEntry sSchedStackInfo;
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StackEntry sAudioStackInfo;
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StackEntry sPadMgrStackInfo;
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StackEntry sIrqMgrStackInfo;
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u8 gAudioMgr[0x298]; // type should be AudioMgr
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OSMesgQueue sSiIntMsgQ;
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OSMesg sSiIntMsgBuf[1];
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void Main_LogSystemHeap() {
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osSyncPrintf(VT_FGCOL(GREEN));
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// System heap size% 08x (% dKB) Start address% 08x
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osSyncPrintf("システムヒープサイズ %08x(%dKB) 開始アドレス %08x\n", gSystemHeapSize, gSystemHeapSize / 1024,
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gSystemHeap);
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osSyncPrintf(VT_RST);
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}
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void Main(void* arg0) {
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IrqMgrClient irqClient;
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OSMesgQueue irqMgrMsgQ;
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OSMesg irqMgrMsgBuf[60];
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u32 sysHeap;
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u32 fb;
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s32 debugHeap;
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s32 debugHeapSize;
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s16* msg;
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osSyncPrintf("mainproc 実行開始\n"); // Start running
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gScreenWidth = SCREEN_WIDTH;
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gScreenHeight = SCREEN_HEIGHT;
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gAppNmiBufferPtr = (PreNmiBuff*)osAppNmiBuffer;
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PreNmiBuff_Init(gAppNmiBufferPtr);
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Fault_Start();
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SysCfb_Init(0);
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sysHeap = (u32)gSystemHeap;
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fb = SysCfb_GetFbPtr(0);
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gSystemHeapSize = (fb - sysHeap);
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osSyncPrintf("システムヒープ初期化 %08x-%08x %08x\n", sysHeap, fb, gSystemHeapSize); // System heap initalization
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SystemHeap_Init(sysHeap, gSystemHeapSize); // initializes the system heap
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if (osMemSize >= 0x800000U) {
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debugHeap = SysCfb_GetFbEnd();
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debugHeapSize = (s32)(0x80600000 - debugHeap);
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} else {
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debugHeapSize = 0x400;
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debugHeap = SystemArena_MallocDebug(debugHeapSize, "../main.c", 0x235);
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}
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osSyncPrintf("debug_InitArena(%08x, %08x)\n", debugHeap, debugHeapSize);
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DebugArena_Init(debugHeap, debugHeapSize);
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func_800636C0();
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SREG(0) = 0;
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osCreateMesgQueue(&sSiIntMsgQ, sSiIntMsgBuf, 1);
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osSetEventMesg(5, &sSiIntMsgQ, 0);
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Main_LogSystemHeap();
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osCreateMesgQueue(&irqMgrMsgQ, irqMgrMsgBuf, 0x3c);
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StackCheck_Init(&sIrqMgrStackInfo, sIrqMgrStack, sIrqMgrStack + sizeof(sIrqMgrStack), 0, 0x100, "irqmgr");
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IrqMgr_Create(&gIrqMgr, &sGraphStackInfo, 0x11, 1);
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osSyncPrintf("タスクスケジューラの初期化\n"); // Initialize the task scheduler
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StackCheck_Init(&sSchedStackInfo, sSchedStack, sSchedStack + sizeof(sSchedStack), 0, 0x100, "sched");
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func_800C9874(&gSchedContext, &sAudioStack, 0xf, D_80013960, 1, &gIrqMgr);
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IrqMgr_AddClient(&gIrqMgr, &irqClient, &irqMgrMsgQ);
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StackCheck_Init(&sAudioStackInfo, sAudioStack, sAudioStack + sizeof(sAudioStack), 0, 0x100, "audio");
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func_800C3FEC(&gAudioMgr, sAudioStack + sizeof(sAudioStack), 0xc, 0xa, &gSchedContext, &gIrqMgr);
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StackCheck_Init(&sPadMgrStackInfo, sPadMgrStack, sPadMgrStack + sizeof(sPadMgrStack), 0, 0x100, "padmgr");
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PadMgr_Init(&gPadMgr, &sSiIntMsgQ, &gIrqMgr, 7, 0xe, &sIrqMgrStack);
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func_800C3FC4(&gAudioMgr);
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StackCheck_Init(&sGraphStackInfo, sGraphStack, sGraphStack + sizeof(sGraphStack), 0, 0x100, "graph");
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osCreateThread(&sGraphThread, 4, Graph_ThreadEntry, arg0, sGraphStack + sizeof(sGraphStack), 0xb);
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osStartThread(&sGraphThread);
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osSetThreadPri(0, 0xf);
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while (true) {
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msg = NULL;
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osRecvMesg(&irqMgrMsgQ, &msg, OS_MESG_BLOCK);
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if (msg == NULL) {
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break;
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}
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if (*msg == OS_SC_PRE_NMI_MSG) {
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osSyncPrintf("main.c: リセットされたみたいだよ\n"); // Looks like it's been reset
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PreNmiBuff_SetReset(gAppNmiBufferPtr);
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}
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}
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osSyncPrintf("mainproc 後始末\n"); // Cleanup
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osDestroyThread(&sGraphThread);
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func_800FBFD8();
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osSyncPrintf("mainproc 実行終了\n"); // End of execution
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}
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