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oot/src/code/main.c
Roman971 262f6c507c
Decompile z_play.c and Match/Document some of z_view.c (#74)
* Decompile z_play.c and Match/Document some of z_view.c

Also fix the last non matching in z_sample.c and update some game state functions.

* Suggestions from PR #74

* Fix undefined reference to Gameplay_DrawOverlay

* Suggestion from PR #74 (2)

* Fix a fake argument in func_800BC450
2020-04-16 17:36:12 -04:00

116 lines
4 KiB
C

#include <global.h>
#include <vt.h>
#include <sched.h>
s32 gScreenWidth = SCREEN_WIDTH;
s32 gScreenHeight = SCREEN_HEIGHT;
u32 gSystemHeapSize = 0;
PreNmiBuff* gAppNmiBufferPtr;
SchedContext gSchedContext;
PadMgr gPadMgr;
IrqMgr gIrqMgr;
u32 gSegments[NUM_SEGMENTS];
OSThread sGraphThread;
u8 sGraphStack[0x1800];
u8 sSchedStack[0x600];
u8 sAudioStack[0x800];
u8 sPadMgrStack[0x500];
u8 sIrqMgrStack[0x500];
StackEntry sGraphStackInfo;
StackEntry sSchedStackInfo;
StackEntry sAudioStackInfo;
StackEntry sPadMgrStackInfo;
StackEntry sIrqMgrStackInfo;
u8 gAudioMgr[0x298]; // type should be AudioMgr
OSMesgQueue sSiIntMsgQ;
OSMesg sSiIntMsgBuf[1];
void Main_LogSystemHeap() {
osSyncPrintf(VT_FGCOL(GREEN));
// System heap size% 08x (% dKB) Start address% 08x
osSyncPrintf("システムヒープサイズ %08x(%dKB) 開始アドレス %08x\n", gSystemHeapSize, gSystemHeapSize / 1024,
gSystemHeap);
osSyncPrintf(VT_RST);
}
void Main(void* arg0) {
IrqMgrClient irqClient;
OSMesgQueue irqMgrMsgQ;
OSMesg irqMgrMsgBuf[60];
u32 sysHeap;
u32 fb;
s32 debugHeap;
s32 debugHeapSize;
s16* msg;
osSyncPrintf("mainproc 実行開始\n"); // Start running
gScreenWidth = SCREEN_WIDTH;
gScreenHeight = SCREEN_HEIGHT;
gAppNmiBufferPtr = (PreNmiBuff*)osAppNmiBuffer;
PreNmiBuff_Init(gAppNmiBufferPtr);
Fault_Start();
SysCfb_Init(0);
sysHeap = (u32)gSystemHeap;
fb = SysCfb_GetFbPtr(0);
gSystemHeapSize = (fb - sysHeap);
osSyncPrintf("システムヒープ初期化 %08x-%08x %08x\n", sysHeap, fb, gSystemHeapSize); // System heap initalization
SystemHeap_Init(sysHeap, gSystemHeapSize); // initializes the system heap
if (osMemSize >= 0x800000U) {
debugHeap = SysCfb_GetFbEnd();
debugHeapSize = (s32)(0x80600000 - debugHeap);
} else {
debugHeapSize = 0x400;
debugHeap = SystemArena_MallocDebug(debugHeapSize, "../main.c", 0x235);
}
osSyncPrintf("debug_InitArena(%08x, %08x)\n", debugHeap, debugHeapSize);
DebugArena_Init(debugHeap, debugHeapSize);
func_800636C0();
SREG(0) = 0;
osCreateMesgQueue(&sSiIntMsgQ, sSiIntMsgBuf, 1);
osSetEventMesg(5, &sSiIntMsgQ, 0);
Main_LogSystemHeap();
osCreateMesgQueue(&irqMgrMsgQ, irqMgrMsgBuf, 0x3c);
StackCheck_Init(&sIrqMgrStackInfo, sIrqMgrStack, sIrqMgrStack + sizeof(sIrqMgrStack), 0, 0x100, "irqmgr");
IrqMgr_Create(&gIrqMgr, &sGraphStackInfo, 0x11, 1);
osSyncPrintf("タスクスケジューラの初期化\n"); // Initialize the task scheduler
StackCheck_Init(&sSchedStackInfo, sSchedStack, sSchedStack + sizeof(sSchedStack), 0, 0x100, "sched");
func_800C9874(&gSchedContext, &sAudioStack, 0xf, D_80013960, 1, &gIrqMgr);
IrqMgr_AddClient(&gIrqMgr, &irqClient, &irqMgrMsgQ);
StackCheck_Init(&sAudioStackInfo, sAudioStack, sAudioStack + sizeof(sAudioStack), 0, 0x100, "audio");
func_800C3FEC(&gAudioMgr, sAudioStack + sizeof(sAudioStack), 0xc, 0xa, &gSchedContext, &gIrqMgr);
StackCheck_Init(&sPadMgrStackInfo, sPadMgrStack, sPadMgrStack + sizeof(sPadMgrStack), 0, 0x100, "padmgr");
PadMgr_Init(&gPadMgr, &sSiIntMsgQ, &gIrqMgr, 7, 0xe, &sIrqMgrStack);
func_800C3FC4(&gAudioMgr);
StackCheck_Init(&sGraphStackInfo, sGraphStack, sGraphStack + sizeof(sGraphStack), 0, 0x100, "graph");
osCreateThread(&sGraphThread, 4, Graph_ThreadEntry, arg0, sGraphStack + sizeof(sGraphStack), 0xb);
osStartThread(&sGraphThread);
osSetThreadPri(0, 0xf);
while (true) {
msg = NULL;
osRecvMesg(&irqMgrMsgQ, &msg, OS_MESG_BLOCK);
if (msg == NULL) {
break;
}
if (*msg == OS_SC_PRE_NMI_MSG) {
osSyncPrintf("main.c: リセットされたみたいだよ\n"); // Looks like it's been reset
PreNmiBuff_SetReset(gAppNmiBufferPtr);
}
}
osSyncPrintf("mainproc 後始末\n"); // Cleanup
osDestroyThread(&sGraphThread);
func_800FBFD8();
osSyncPrintf("mainproc 実行終了\n"); // End of execution
}