mirror of
https://github.com/zeldaret/oot.git
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20c1f4e648
* First batch of files * Add missing folders back * Fix missing folders again * Finish fixing existing texture files * Gameplay_Keep XML finished * Most actor gameplay_keep undefined syms removed * Only ~200 gkeep symbols remain * All gkeep symbols that ZAP supports are fixed * Cleanup, and make gkeep names more accurate * Starting to figure out what some unknown blobs are, merge zeldaret in * fix a few more things * refactor gkeep * Change how gitkeep is handled * gkeep xml cleanup * Gkeep finished, now just waiting up ZAP updates * 100 link animations finished * 150 link animations finished * 200 link animations finished * 250 link animations finished * 350 link animations finished * 400 link animations finished * 450 link animations finished * 500 link animations finished * 550 link animations finished * All Link animations finished cannot build yet because ZAP doesn't have LinkAnimationHeader yet * xml changes for new zap stuff * finish gameplay_keep * fixing existing objects * ready for pr besides zap padding issue * mostly ready for pr * format all c files * all conflicts fixed * make changes that roman requested * fix thing i didn't mean to change * some animation symbols renamed * fixed roman's stuff * lifemeter hardcoded pointers removed * fix issue with incorrect data in gameplay_keep * removed unused asm * fixed most of fig's comments * fix all of fig's comments * reformat files * Update assets/xml/textures/icon_item_static.xml Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update assets/xml/textures/icon_item_static.xml Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * fixed stuff * fixed most of roman's comments * remove leading zeroes * should build now * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "f84d8337b" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "f84d8337b" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * all of gkeep symbols fixed * compiler error fixed * format files * final changes Co-authored-by: Zelllll <elijah@DESKTOP-NMP1I89.localdomain> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
42 lines
752 B
C++
42 lines
752 B
C++
#pragma once
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#include <string>
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#include <iostream>
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#if __has_include(<filesystem>)
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#include <filesystem>
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namespace fs = std::filesystem;
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#else
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#include <experimental/filesystem>
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namespace fs = std::experimental::filesystem;
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#endif
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class Directory
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{
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public:
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static std::string GetCurrentDirectory()
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{
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return fs::current_path().u8string();
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}
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static bool Exists(const std::string& path)
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{
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return fs::exists(fs::path(path));
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}
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static void CreateDirectory(const std::string& path)
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{
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std::string curPath = "";
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std::vector<std::string> split = StringHelper::Split(path, "/");
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for (std::string s : split)
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{
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curPath += s + "/";
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if (!Exists(curPath))
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fs::create_directory(curPath);
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}
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//fs::create_directory(path);
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}
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};
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