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mirror of https://github.com/zeldaret/oot.git synced 2024-09-21 21:04:43 +00:00
oot/data/overlays/actors
louist103 d22b746128
Decompile King Dodongo and his fire effect (#744)
* Fixed upstream

* move .data

* match init

* mathc func_808C1D00

* match func_808C32F4, func_808C2B38, func_808C3224, func_808C2AB0

* match func_808C30F4, func_808C2A40, func_808C3704, func_808C3704

* func_808C18B0

* match another chain of functions

* Match func_808C29B0, Draw, and most of OverrideLimbDraw

* start update

* Really close

* Almost match update, match Override Limb Draw

* start the big switch

* Make a little progress on the big switch function

* Test

* chip away at the big one some more

* test

* progress

* More progress

* Add

* Finished another chain of functions

* Decomp effect functions

* Get the whole file in C

* Move data to its own C file

* Start the effect file en_bdfire.c

* Messed up expected

* Finish EnBdfire.c

* A little clean up

* done as far as I can get it

* Delete scenes directory

* Delete graphs directory

* Delete graphovl.py

* match and such

* Delete BossDodongo_Update.s

* PR fixes

* restore old IDO

* Color Filter

* PR fixes (Roman)

* Fixed added assets

* remove asm

* PR fixes (Roman)

* quick format change

* remove unwanted files

Co-authored-by: Louis <5883445+louist103@users.noreply.github.com>
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Fig02 <fig02srl@gmail.com>
2021-04-11 18:38:22 +02:00
..
z_bg_gnd_firemeiro.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_gnd_firemeiro.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_hidan_sekizou.data.s object_hidan_objects OK (#695) 2021-03-18 03:23:59 -04:00
z_bg_hidan_sekizou.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_jya_cobra.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_mizu_movebg.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_mizu_movebg.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_mizu_movebg.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_spot07_taki.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_spot07_taki.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_toki_hikari.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_toki_hikari.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_vb_sima.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_vb_sima.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_dodongo.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_fd2.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_fd2.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_fd.data.s Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
z_boss_fd.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon2.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon2.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon2.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_mo.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_mo.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_mo.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_tw.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_tw.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_tw.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_va.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_va.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_va.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_door_warp1.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_door_warp1.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_door_warp1.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_efc_erupc.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_efc_erupc.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_bigokuta.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_bigokuta.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_daiku.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_dekubaba.data.s Remove some unaligned fake symbols (#535) 2020-12-16 22:10:42 -05:00
z_en_dekubaba.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_eiyer.data.s Remove some unaligned fake symbols (#535) 2020-12-16 22:10:42 -05:00
z_en_eiyer.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_elf.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_fish.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_fish.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ganon_mant.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ganon_mant.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ganon_organ.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ganon_organ.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_goma.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_goma.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_holl.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_horse.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_horse.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ko.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ko.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_m_thunder.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ossan.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ossan.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_river_sound.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_river_sound.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_skb.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_skj.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_test.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_test.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_tg.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_tg.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_torch2.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_tp.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_tp.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_vali.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_vali.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_vb_ball.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_vb_ball.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_wf.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_wf.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_xc.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_xc.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_xc.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_yabusame_mark.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_zf.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_zf.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_zf.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_fishing.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_fishing.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_fishing.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_kaleido_collect.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_debug.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_equipment.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_item.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_map_PAL.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_scope_PAL.bss.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_scope_PAL.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_scope.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_lmap_mark.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_lmap_mark.rodata.s Migrated rodata (#199) 2020-06-09 12:06:23 -04:00
z_obj_bean.data.s Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
z_obj_bean.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_obj_lift.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_obj_lift.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_obj_mure.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_obj_mure.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_object_kankyo.data.s Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
z_object_kankyo.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00