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oot/assets/xml
cadmic d495436190
Match remaining GC retail versions (#2019)
* Match the remaining GC retail versions

* Fix BSS ordering for existing versions

* Disable clang-format for #pragma increment_block_number

* sramResetCode -> sSramResetCode

* Replace 0xFF3F with or-ing all buttons together

* Revert "Disable clang-format for #pragma increment_block_number"

This reverts commit 406b6d26c9.

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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2024-08-09 20:58:46 -04:00
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audio [Audio 2/?] Extract audio samples to wav (#2020) 2024-08-08 22:39:18 -04:00
code Set up multiversion assets with ZAPD and match gc-eu (#1967) 2024-06-24 15:22:39 +02:00
misc Replace player animation names with original names derived from OoT3D (#1369) 2022-09-12 20:43:06 +02:00
objects Match remaining GC retail versions (#2019) 2024-08-09 20:58:46 -04:00
overlays Match NTSC file select (#1998) 2024-08-08 00:27:02 -04:00
scenes Extract NTSC assets for gc-us (#1973) 2024-06-26 06:22:26 -04:00
textures Match remaining GC retail versions (#2019) 2024-08-09 20:58:46 -04:00