1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-25 09:45:02 +00:00
oot/assets/xml
Dragorn421 d6207b17c2
Doc/cleanup pass on effects 1 (#1421)
* Some doc/cleanup on `Effect_Ss_Fhg_Flash`

* Some doc/cleanup on `Effect_Ss_Blast`

* 11DA0 -> Billboard

* doc three lerp funcs in effectss

* Some doc/cleanup on `Effect_Ss_Bomb`

* `rTexIdx` -> `rTexIndex`

* lifespan

* `LIFESPAN` -> `EFFSSBOMB_LIFESPAN`

* --parentheses

* Add todo about "having zapd forward declare static variables"

* try rework comments on effects scale

* lightning -> "a ball of electrical arcs" ?
2023-08-15 20:28:12 -04:00
..
code TransitionFade docs and clean up other transitions (#1459) 2022-12-24 03:46:56 +01:00
misc Replace player animation names with original names derived from OoT3D (#1369) 2022-09-12 20:43:06 +02:00
objects Ensure all boss title cards are extracted as IA8 (#1512) 2023-07-03 13:12:51 -04:00
overlays Doc/cleanup pass on effects 1 (#1421) 2023-08-15 20:28:12 -04:00
scenes Fixup asset XMLs (#1363) 2022-08-28 16:34:49 +02:00
textures hyrulefield_point_name_eng → hyrule_field_point_name_eng (#1521) 2023-08-13 11:56:48 -04:00