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b0bfa9eb69
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
13 lines
664 B
XML
13 lines
664 B
XML
<Root>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<File Name="object_gi_bombpouch" Segment="6">
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<DList Name="gGiBombBag20BagColorDL" Offset="0x0AD0"/>
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<DList Name="gGiBombBag30BagColorDL" Offset="0x0AF0"/>
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<DList Name="gGiBombBag40BagColorDL" Offset="0x0B10"/>
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<DList Name="gGiBombBag20RingColorDL" Offset="0x0B30"/>
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<DList Name="gGiBombBag30RingColorDL" Offset="0x0B50"/>
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<DList Name="gGiBombBag40RingColorDL" Offset="0x0B70"/>
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<DList Name="gGiBombBagDL" Offset="0x0B90"/>
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<DList Name="gGiBombBagRingDL" Offset="0x0D98"/>
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</File>
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</Root>
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