mirror of
https://github.com/zeldaret/oot.git
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66 lines
3.6 KiB
XML
66 lines
3.6 KiB
XML
<Root>
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<File Name="object_ms" Segment="6">
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<!-- Bean Salesman Skeleton -->
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<Skeleton Name="gBeanSalesmanSkel" Type="Flex" LimbType="Standard" Offset="0x3DC0"/>
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<!-- Bean Salesman Limbs -->
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<Limb Name="gBeanSalesmanRootLimb" LimbType="Standard" Offset="0x3D40"/>
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<Limb Name="gBeanSalesmanLeftUpperArmLimb" LimbType="Standard" Offset="0x3D4C"/>
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<Limb Name="gBeanSalesmanLeftForearmLimb" LimbType="Standard" Offset="0x3D58"/>
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<Limb Name="gBeanSalesmanLeftHandLimb" LimbType="Standard" Offset="0x3D64"/>
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<Limb Name="gBeanSalesmanHeadLimb" LimbType="Standard" Offset="0x3D70"/>
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<Limb Name="gBeanSalesmanMouthLimb" LimbType="Standard" Offset="0x3D7C"/>
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<Limb Name="gBeanSalesmanBodyLimb" LimbType="Standard" Offset="0x3D88"/>
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<Limb Name="gBeanSalesmanBeanbagLimb" LimbType="Standard" Offset="0x3D94"/>
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<!-- Bean Salesman Limb Vertices -->
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<Array Name="gBeanSalesmanLeftHandVtx" Count="43" Offset="0x600">
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<Vtx/>
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</Array>
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<Array Name="gBeanSalesmanLeftForearmVtx" Count="26" Offset="0x8B0">
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<Vtx/>
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</Array>
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<Array Name="gBeanSalesmanLeftUpperArmVtx" Count="32" Offset="0xA50">
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<Vtx/>
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</Array>
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<Array Name="gBeanSalesmanMouthVtx" Count="22" Offset="0xC50">
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<Vtx/>
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</Array>
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<Array Name="gBeanSalesmanHeadVtx" Count="114" Offset="0xDB0">
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<Vtx/>
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</Array>
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<Array Name="gBeanSalesmanBodyVtx" Count="188" Offset="0x14D0">
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<Vtx/>
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</Array>
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<Array Name="gBeanSalesmanBeanbagVtx" Count="21" Offset="0x2090">
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<Vtx/>
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</Array>
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<!-- Bean Salesman Limb DisplayLists -->
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<DList Name="gBeanSalesmanLeftUpperArmDL" Offset="0x2E58"/>
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<DList Name="gBeanSalesmanLeftForearmDL" Offset="0x2F90"/>
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<DList Name="gBeanSalesmanLeftHandDL" Offset="0x30C0"/>
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<DList Name="gBeanSalesmanHeadDL" Offset="0x28A0"/>
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<DList Name="gBeanSalesmanMouthDL" Offset="0x2CC8"/>
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<DList Name="gBeanSalesmanBodyDL" Offset="0x2300"/>
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<DList Name="gBeanSalesmanBeanbagDL" Offset="0x21E0"/>
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<!-- Bean Salesman Palettes -->
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<Texture Name="gBeanSalesmanTLUT" Format="rgba16" Width="16" Height="16" Offset="0x3230"/>
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<!-- Bean Salesman DisplayList Textures -->
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<Texture Name="gBeanSalesmanBackOfHandTex" Format="ci8" Width="16" Height="16" Offset="0x3430" TlutOffset="0x3230"/>
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<Texture Name="gBeanSalesmanTattooTex" Format="ci8" Width="32" Height="32" Offset="0x3530" TlutOffset="0x3230"/>
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<Texture Name="gBeanSalesmanMouthTex" Format="ci8" Width="16" Height="16" Offset="0x3930" TlutOffset="0x3230"/>
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<Texture Name="gBeanSalesmanEarTex" Format="ci8" Width="8" Height="8" Offset="0x3A30" TlutOffset="0x3230"/>
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<Texture Name="gBeanSalesmanNoseTex" Format="ci8" Width="8" Height="8" Offset="0x3A70" TlutOffset="0x3230"/>
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<Texture Name="gBeanSalesmanEyeTex" Format="ci8" Width="8" Height="8" Offset="0x3AB0" TlutOffset="0x3230"/>
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<Texture Name="gBeanSalesmanPantsTex" Format="ci8" Width="16" Height="16" Offset="0x3AF0" TlutOffset="0x3230"/>
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<Texture Name="gBeanSalesmanShoeTex" Format="ci8" Width="8" Height="8" Offset="0x3BF0" TlutOffset="0x3230"/>
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<Texture Name="gBeanSalesmanSkinGradientTex" Format="ci8" Width="4" Height="4" Offset="0x3C30" TlutOffset="0x3230"/>
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<Texture Name="gBeanSalesmanBeanbagTex" Format="ci8" Width="16" Height="16" Offset="0x3C40" TlutOffset="0x3230"/>
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<!-- Bean Salesman Animations -->
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<Animation Name="gBeanSalesmanEatingAnim" Offset="0x5EC"/>
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</File>
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</Root>
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