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e0bd123312
* rename time-specific scene file textures * linter fixes
15 lines
687 B
XML
15 lines
687 B
XML
<Root>
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<File Name="spot12_scene" Segment="2">
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<Cutscene Name="gGerudoFortressFirstCaptureCs" Offset="0x55C0"/>
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<Cutscene Name="gGerudoFortressIntroCs" Offset="0x6490"/>
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<Texture Name="gGerudoFortressNightWallTex" Format="rgba16" Width="64" Height="32" Offset="0x9678"/>
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<Texture Name="gGerudoFortressDayWallTex" Format="rgba16" Width="64" Height="32" Offset="0xDE78"/>
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<Scene Name="spot12_scene" Offset="0x0"/>
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</File>
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<File Name="spot12_room_0" Segment="3">
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<Room Name="spot12_room_0" Offset="0x0"/>
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</File>
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<File Name="spot12_room_1" Segment="3">
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<Room Name="spot12_room_1" Offset="0x0"/>
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</File>
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</Root>
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