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oot/assets/xml/scenes/overworld
2024-11-30 13:56:59 -05:00
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ganon_tou.xml Fix miscategorized scenes (#1946) 2024-04-18 22:21:34 -04:00
spot00.xml Extract unused scene headers (#1930) 2024-03-23 12:38:05 -04:00
spot00_pal_n64.xml [PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205) 2024-09-26 15:19:23 -04:00
spot01.xml [ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 (#2253) 2024-10-09 14:22:57 +02:00
spot01_pal_n64.xml [PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205) 2024-09-26 15:19:23 -04:00
spot02.xml [ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 (#2253) 2024-10-09 14:22:57 +02:00
spot03.xml Document more PathwayLists for scenes (#1181) 2022-03-19 20:56:05 -04:00
spot04.xml [ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 (#2253) 2024-10-09 14:22:57 +02:00
spot04_pal_n64.xml [PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205) 2024-09-26 15:19:23 -04:00
spot05.xml Document more PathwayLists for scenes (#1181) 2022-03-19 20:56:05 -04:00
spot05_pal_n64.xml [PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205) 2024-09-26 15:19:23 -04:00
spot06.xml Document more PathwayLists for scenes (#1181) 2022-03-19 20:56:05 -04:00
spot06_pal_n64.xml [PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205) 2024-09-26 15:19:23 -04:00
spot07.xml Document more PathwayLists for scenes (#1181) 2022-03-19 20:56:05 -04:00
spot07_pal_n64.xml [PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205) 2024-09-26 15:19:23 -04:00
spot08.xml Scene cleanups (#1002) 2021-11-08 21:15:37 -05:00
spot09.xml [ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 (#2253) 2024-10-09 14:22:57 +02:00
spot09_pal_n64.xml [PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205) 2024-09-26 15:19:23 -04:00
spot10.xml Document more PathwayLists for scenes (#1181) 2022-03-19 20:56:05 -04:00
spot11.xml Scene cleanups (#1002) 2021-11-08 21:15:37 -05:00
spot11_pal_n64.xml [PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205) 2024-09-26 15:19:23 -04:00
spot12.xml Document time-specific textures for Deku Tree and Gerudo Fortress similar to other scenes (#2310) 2024-11-30 13:56:59 -05:00
spot12_pal_n64.xml Document time-specific textures for Deku Tree and Gerudo Fortress similar to other scenes (#2310) 2024-11-30 13:56:59 -05:00
spot13.xml Change Hints in scene's XMLs (#800) 2021-04-30 20:23:50 -04:00
spot15.xml Extract unused scene headers (#1930) 2024-03-23 12:38:05 -04:00
spot16.xml [ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 (#2253) 2024-10-09 14:22:57 +02:00
spot16_pal_n64.xml [PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205) 2024-09-26 15:19:23 -04:00
spot16_v2.xml [ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 (#2253) 2024-10-09 14:22:57 +02:00
spot17.xml Scene cleanups (#1002) 2021-11-08 21:15:37 -05:00
spot17_pal_n64.xml [PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205) 2024-09-26 15:19:23 -04:00
spot18.xml Scene cleanups (#1002) 2021-11-08 21:15:37 -05:00
spot18_pal_n64.xml [PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205) 2024-09-26 15:19:23 -04:00
spot20.xml Extract NTSC assets for gc-us (#1973) 2024-06-26 06:22:26 -04:00
spot20_pal.xml Extract NTSC assets for gc-us (#1973) 2024-06-26 06:22:26 -04:00