mirror of
https://github.com/zeldaret/oot.git
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e29b77919b
- `z_effect`: Matched and essentially all documented. - `z_eff_spark.c`: Decompiled (1 non matching left) and mostly documented. - `z_eff_shield_particle.c`: Matched and mostly documented. - `z_eff_blure.c`: Decompiled (5 non matchings left) and partially documented. - `z_effect_soft_sprite.c`: Matched and mostly documented. - `z_eff_ss_dead.c`: Matched but not documented. - `z_effect_soft_sprite_dlftbls.c`: "Matched" (only data, contains the effect ss overlay table). - `z_effect_soft_sprite_old_init.c`: Not decompiled, but functions are categorized by effect ss overlay. And they should be decompiled at the same time as their corresponding effect ss in the future. Other changes: - Added a lot of types/enums to `z64effect.h`and moved+renamed some structs from `z64.h` to this header - Added effect ss overlay segments to `segment_symbols.h` and effect ss init vars to `initvars.h` - Added a macro called `VTX_T` to generate a `Vtx_t` in the same style as `VTX` - Fixed `flg_set.c` .bss to be in the right file - Removed `tools/overlayhelpers/batchdisasm` since it's no longer relevant - Removed unused leftover asm from recent PRs |
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func_8008E9F8.s | ||
func_8008E750.s | ||
func_8008EA40.s | ||
func_8008EB2C.s | ||
func_8008EC04.s | ||
func_8008ECAC.s | ||
func_8008EE08.s | ||
func_8008EEAC.s | ||
func_8008EF5C.s | ||
func_8008F1CC.s | ||
func_8008F2BC.s | ||
func_8008F2F8.s | ||
func_8008F034.s | ||
func_8008F87C.s | ||
func_8008F470.s | ||
func_8008FCC8.s | ||
func_80090A28.s | ||
func_80090AFC.s | ||
func_80090D20.s | ||
func_80091A24.s | ||
func_800902F0.s | ||
func_800906D4.s | ||
func_800907E4.s | ||
func_800909B4.s | ||
func_8009214C.s | ||
func_80090014.s | ||
func_80090440.s | ||
func_80090480.s | ||
func_80090604.s | ||
func_80091738.s | ||
func_80091880.s |