1
0
mirror of https://github.com/zeldaret/oot.git synced 2024-09-21 12:54:51 +00:00
oot/assets/xml/objects/object_poh.xml
louist103 71be03da7c
Asset header split (#1023)
* merge master

* gi objects

* Some more and fix dungeon keep and field keep

* the rest of them

* fix field keep

* Remove extra underscore
2022-01-17 17:38:32 -05:00

16 lines
754 B
XML

<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_poh" Segment="6">
<Animation Name="gPoeAttackAnim" Offset="0x01A8"/>
<Animation Name="gPoeDamagedAnim" Offset="0x04EC"/>
<Animation Name="gPoeFleeAnim" Offset="0x06E0"/>
<Animation Name="gPoeFloatAnim" Offset="0x0A60"/>
<Animation Name="gPoeAppearAnim" Offset="0x11C4"/>
<Animation Name="gPoeDisappearAnim" Offset="0x15B0"/>
<DList Name="gPoeBurnDL" Offset="0x2608"/>
<DList Name="gPoeLanternDL" Offset="0x2D28"/>
<DList Name="gPoeSoulDL" Offset="0x3850"/>
<Skeleton Name="gPoeSkel" Type="Normal" LimbType="Standard" Offset="0x50D0"/>
</File>
</Root>