1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-15 06:06:04 +00:00
oot/include/tables
cadmic 5419a18d79
[ntsc-1.2] Match N64 audio tables (#2183)
* Match N64 audio tables

* ifdef PERMANENT_POOL_SIZE rather than EXTRA_SIZE
2024-09-11 19:31:54 +09:00
..
sfx [ntsc-1.2] Match N64 audio tables (#2183) 2024-09-11 19:31:54 +09:00
actor_table.h Some doc on actor overlays alloc types (#1266) 2022-06-20 16:17:09 -04:00
dmadata_table.h Match compression for gc-eu-mq (#1704) 2024-02-03 23:59:19 +01:00
dmadata_table_mqdbg.h Fix misc 17 (#1392) 2022-10-13 04:06:49 -04:00
effect_ss_table.h Implement define tables for objects, actors and effect soft sprites (#906) 2021-08-29 21:24:32 -04:00
entrance_table.h Cleanup post good scene names (#1452) 2022-12-05 13:37:40 -05:00
gamestate_table.h Generate gamestate overlay table with an include/tables/ header (#1504) 2023-07-04 12:36:55 -04:00
object_table.h Use Romfile in place of vromStart and vromEnd in structs (#1742) 2024-02-29 14:15:04 +01:00
scene_table.h Match compression for gc-eu-mq (#1704) 2024-02-03 23:59:19 +01:00