mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-10 19:20:13 +00:00
e3f1ccd902
* Fix all headers to comply with C standard * fix a file in libultra * Update include/stdbool.h Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update stdbool.h * Update z64animation.h Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
25 lines
748 B
C
25 lines
748 B
C
#ifndef Z64MAP_MARK_H
|
|
#define Z64MAP_MARK_H
|
|
|
|
#include "ultra64.h"
|
|
|
|
#define MAP_MARK_NONE -1
|
|
#define MAP_MARK_CHEST 0
|
|
#define MAP_MARK_BOSS 1
|
|
|
|
typedef struct {
|
|
/* 0x00 */ s8 chestFlag; // chest icon is only displayed if this flag is not set for the current room
|
|
/* 0x01 */ u8 x, y; // coordinates to place the icon (top-left corner), relative to the minimap texture
|
|
} MapMarkPoint; // size = 0x3
|
|
|
|
typedef struct {
|
|
/* 0x00 */ s8 markType; // 0 for the chest icon, 1 for the boss skull icon, -1 for none
|
|
/* 0x01 */ u8 count; // number of icons to display
|
|
/* 0x02 */ MapMarkPoint points[12];
|
|
} MapMarkIconData; // size = 0x26
|
|
|
|
typedef MapMarkIconData MapMarkData[3]; // size = 0x72
|
|
|
|
extern MapMarkData* gMapMarkDataTable[];
|
|
|
|
#endif
|