..
bdan.xml
Name cutscenes of remaining actors ( #2366 )
2024-12-15 14:29:52 -05:00
bdan_boss.xml
Fix all xmls to explicitly use offsets ( #859 )
2021-07-06 19:18:13 +02:00
bdan_mq.xml
Name cutscenes of remaining actors ( #2366 )
2024-12-15 14:29:52 -05:00
Bmori1.xml
Scene cleanups ( #1002 )
2021-11-08 21:15:37 -05:00
Bmori1_mq.xml
Set up multiversion assets with ZAPD and match gc-eu ( #1967 )
2024-06-24 15:22:39 +02:00
ddan.xml
Fixup asset XMLs ( #1363 )
2022-08-28 16:34:49 +02:00
ddan_boss.xml
[ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 ( #2253 )
2024-10-09 14:22:57 +02:00
ddan_boss_v2.xml
[ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 ( #2253 )
2024-10-09 14:22:57 +02:00
ddan_mq.xml
wip: New assets system tm
2025-02-05 16:31:29 +01:00
FIRE_bs.xml
Fix all xmls to explicitly use offsets ( #859 )
2021-07-06 19:18:13 +02:00
ganon.xml
Fix all xmls to explicitly use offsets ( #859 )
2021-07-06 19:18:13 +02:00
ganon_boss.xml
wip: New assets system tm
2025-02-05 16:31:29 +01:00
ganon_demo.xml
Name cutscenes from dungeons (Spirit Boss Room, Jabu-Jabu's Belly and Ganon) ( #2361 )
2024-12-13 21:17:04 -05:00
ganon_final.xml
Document more PathwayLists for scenes ( #1181 )
2022-03-19 20:56:05 -04:00
ganon_sonogo.xml
Document more PathwayLists for scenes ( #1181 )
2022-03-19 20:56:05 -04:00
ganontika.xml
Set up multiversion assets with ZAPD and match gc-eu ( #1967 )
2024-06-24 15:22:39 +02:00
ganontika_mq.xml
Set up multiversion assets with ZAPD and match gc-eu ( #1967 )
2024-06-24 15:22:39 +02:00
ganontikasonogo.xml
Document more PathwayLists for scenes ( #1181 )
2022-03-19 20:56:05 -04:00
gerudoway.xml
Document more PathwayLists for scenes ( #1181 )
2022-03-19 20:56:05 -04:00
HAKAdan.xml
Fix all xmls to explicitly use offsets ( #859 )
2021-07-06 19:18:13 +02:00
HAKAdan_bs.xml
Fix all xmls to explicitly use offsets ( #859 )
2021-07-06 19:18:13 +02:00
HAKAdan_mq.xml
Set up multiversion assets with ZAPD and match gc-eu ( #1967 )
2024-06-24 15:22:39 +02:00
HAKAdanCH.xml
Set up multiversion assets with ZAPD and match gc-eu ( #1967 )
2024-06-24 15:22:39 +02:00
HAKAdanCH_mq.xml
Set up multiversion assets with ZAPD and match gc-eu ( #1967 )
2024-06-24 15:22:39 +02:00
HIDAN.xml
Set up multiversion assets with ZAPD and match gc-eu ( #1967 )
2024-06-24 15:22:39 +02:00
HIDAN_mq.xml
Set up multiversion assets with ZAPD and match gc-eu ( #1967 )
2024-06-24 15:22:39 +02:00
ice_doukutu.xml
[ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 ( #2253 )
2024-10-09 14:22:57 +02:00
ice_doukutu_mq.xml
Set up multiversion assets with ZAPD and match gc-eu ( #1967 )
2024-06-24 15:22:39 +02:00
ice_doukutu_pal_n64.xml
[PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 ( #2205 )
2024-09-26 15:19:23 -04:00
ice_doukutu_v2.xml
[ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 ( #2253 )
2024-10-09 14:22:57 +02:00
jyasinboss.xml
Name cutscenes from dungeons (Spirit Boss Room, Jabu-Jabu's Belly and Ganon) ( #2361 )
2024-12-13 21:17:04 -05:00
jyasinzou.xml
Name Kokiri Forest cutscenes (and related ones) ( #2338 )
2024-12-12 20:21:49 -05:00
jyasinzou_mq.xml
Name Kokiri Forest cutscenes (and related ones) ( #2338 )
2024-12-12 20:21:49 -05:00
men.xml
Set up multiversion assets with ZAPD and match gc-eu ( #1967 )
2024-06-24 15:22:39 +02:00
men_mq.xml
Set up multiversion assets with ZAPD and match gc-eu ( #1967 )
2024-06-24 15:22:39 +02:00
MIZUsin.xml
Set up multiversion assets with ZAPD and match gc-eu ( #1967 )
2024-06-24 15:22:39 +02:00
MIZUsin_bs.xml
Fix all xmls to explicitly use offsets ( #859 )
2021-07-06 19:18:13 +02:00
MIZUsin_mq.xml
Set up multiversion assets with ZAPD and match gc-eu ( #1967 )
2024-06-24 15:22:39 +02:00
moribossroom.xml
Fix all xmls to explicitly use offsets ( #859 )
2021-07-06 19:18:13 +02:00
ydan.xml
Document time-specific textures for Deku Tree and Gerudo Fortress similar to other scenes ( #2310 )
2024-11-30 13:56:59 -05:00
ydan_boss.xml
Fix all xmls to explicitly use offsets ( #859 )
2021-07-06 19:18:13 +02:00
ydan_mq.xml
Document time-specific textures for Deku Tree and Gerudo Fortress similar to other scenes ( #2310 )
2024-11-30 13:56:59 -05:00