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oot/include/ultra64/time.h
Random 174af7384d
libultra cleanup (#215)
* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
2020-10-03 11:22:44 -04:00

18 lines
355 B
C

#ifndef _ULTRA64_TIME_H_
#define _ULTRA64_TIME_H_
#include "ultra64/message.h"
typedef u64 OSTime;
typedef struct OSTimer {
/* 0x00 */ struct OSTimer* next;
/* 0x04 */ struct OSTimer* prev;
/* 0x08 */ OSTime interval;
/* 0x10 */ OSTime value;
/* 0x18 */ OSMesgQueue* mq;
/* 0x1C */ OSMesg msg;
} OSTimer; // size = 0x20
#endif