1
0
mirror of https://github.com/zeldaret/oot.git synced 2024-09-22 21:35:27 +00:00
oot/src/code/title_setup.c
Random c931cd5837 Decompiled z_title.c
`z_title.c` : matching
2020-03-19 23:29:33 +01:00

21 lines
477 B
C

#include <global.h>
void TitleSetup_InitImpl(GameState* gameState)
{
//Zelda common data initalization
osSyncPrintf("ゼルダ共通データ初期化\n");
SaveContext_Init();
gameState->running = false;
gameState->init = Title_Init; gameState->size = sizeof(TitleContext);
}
void TitleSetup_Destroy(GameState* gameState)
{
}
void TitleSetup_Init(GameState* gameState)
{
gameState->destroy = TitleSetup_Destroy;
TitleSetup_InitImpl(gameState);
}