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oot/assets/xml/objects/object_zl2_anime2.xml
Anghelo Carvajal 43b45b91c9
object_zl2, object_zl2_anime1 & object_zl2_anime2 OK (#694)
* xml

Signed-off-by: Angie <angheloalf95@gmail.com>

* add xmls of anime1 and anime2

Signed-off-by: Angie <angheloalf95@gmail.com>

* add unaccounted data from animes

Signed-off-by: Angie <angheloalf95@gmail.com>

* add all unaccounted data and a bit of renaming

Signed-off-by: Angie <angheloalf95@gmail.com>

* add to spec and change the pointer to the decompiled names

Signed-off-by: Angie <angheloalf95@gmail.com>

* add palettes

Signed-off-by: angie <angheloalf95@gmail.com>

* delete gitkeep

Signed-off-by: angie <angheloalf95@gmail.com>

* run format

Signed-off-by: angie <angheloalf95@gmail.com>

* change palette to Tlut

Signed-off-by: angie <angheloalf95@gmail.com>

* change `Tlut` to `TLUT`

Signed-off-by: angie <angheloalf95@gmail.com>
2021-03-27 22:24:28 -04:00

40 lines
2.5 KiB
XML

<Root>
<File Name="object_zl2_anime2" Segment="6">
<Animation Name="gZelda2Anime2Anim_0001D8" Offset="0x1D8"/>
<Animation Name="gZelda2Anime2Anim_0004F4" Offset="0x4F4"/>
<Animation Name="gZelda2Anime2Anim_001110" Offset="0x1110"/>
<Animation Name="gZelda2Anime2Anim_0014DC" Offset="0x14DC"/>
<Animation Name="gZelda2Anime2Anim_001D8C" Offset="0x1D8C"/>
<Animation Name="gZelda2Anime2Anim_00210C" Offset="0x210C"/>
<Animation Name="gZelda2Anime2Anim_002348" Offset="0x2348"/>
<Animation Name="gZelda2Anime2Anim_002710" Offset="0x2710"/>
<Animation Name="gZelda2Anime2Anim_002E54" Offset="0x2E54"/>
<Animation Name="gZelda2Anime2Anim_00322C" Offset="0x322C"/>
<Animation Name="gZelda2Anime2Anim_0038C0" Offset="0x38C0"/>
<Animation Name="gZelda2Anime2Anim_003D20" Offset="0x3D20"/>
<Animation Name="gZelda2Anime2Anim_003FF8" Offset="0x3FF8"/>
<Animation Name="gZelda2Anime2Anim_004408" Offset="0x4408"/>
<Animation Name="gZelda2Anime2Anim_00499C" Offset="0x499C"/>
<Animation Name="gZelda2Anime2Anim_005248" Offset="0x5248"/>
<Animation Name="gZelda2Anime2Anim_0054E0" Offset="0x54E0"/>
<Animation Name="gZelda2Anime2Anim_005A0C" Offset="0x5A0C"/>
<Animation Name="gZelda2Anime2Anim_0061C4" Offset="0x61C4"/>
<Animation Name="gZelda2Anime2Anim_006508" Offset="0x6508"/>
<Animation Name="gZelda2Anime2Anim_006AB0" Offset="0x6AB0"/>
<Animation Name="gZelda2Anime2Anim_006F04" Offset="0x6F04"/>
<Animation Name="gZelda2Anime2Anim_007664" Offset="0x7664"/>
<Animation Name="gZelda2Anime2Anim_007A78" Offset="0x7A78"/>
<Animation Name="gZelda2Anime2Anim_007C84" Offset="0x7C84"/>
<Animation Name="gZelda2Anime2Anim_008050" Offset="0x8050"/>
<Animation Name="gZelda2Anime2Anim_0082F8" Offset="0x82F8"/>
<Animation Name="gZelda2Anime2Anim_008684" Offset="0x8684"/>
<Animation Name="gZelda2Anime2Anim_008AD0" Offset="0x8AD0"/>
<Animation Name="gZelda2Anime2Anim_0091D8" Offset="0x91D8"/>
<Animation Name="gZelda2Anime2Anim_0099A0" Offset="0x99A0"/>
<Animation Name="gZelda2Anime2Anim_009BE4" Offset="0x9BE4"/>
<Animation Name="gZelda2Anime2Anim_009FBC" Offset="0x9FBC"/>
<Animation Name="gZelda2Anime2Anim_00A334" Offset="0xA334"/>
<Animation Name="gZelda2Anime2Anim_00A598" Offset="0xA598"/>
<Animation Name="gZelda2Anime2Anim_00AACC" Offset="0xAACC"/>
</File>
</Root>