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oot/assets/xml
Roman971 6d52684020
Format script improvements and use strict name checks (#1275)
* Prioritize using clang-tidy 6 and improve format.sh

* Use clang-tidy-6.0 when available since it's better at applying 'readability-inconsistent-declaration-parameter-name'
* Add -m32 and -Wno-everything to compiler options to avoid unwanted errors and warnings
* Remove -fsyntax-only since it serves no purpose in the context of clang-tidy

* Apply clang-tidy fixes for argument names

* Run format.sh again

* Use 'Strict' option instead of relying on clang-tidy 6

* Run format script

* Add --fix-notes to clang-tidy options for version 13+
2022-06-20 16:31:53 -04:00
..
code Document Transition System (#1131) 2022-04-27 16:00:25 -04:00
misc Extract z_select_static (#1074) 2022-01-17 18:42:33 -05:00
objects Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
overlays Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
scenes Document more PathwayLists for scenes (#1181) 2022-03-19 20:56:05 -04:00
textures Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00