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oot/assets/xml/objects/object_nwc.xml
cadmic 1b0e35c89a
Extract NTSC assets for gc-us (#1973)
* Extract NTSC assets for gc-us

* Extract kanji

https://github.com/zeldaret/mm/pull/1536

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>

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Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
2024-06-26 06:22:26 -04:00

15 lines
883 B
XML

<Root>
<File Name="object_nwc" Segment="6">
<Texture Name="gCuccoChickBodyTex" OutName="body" Format="rgba16" Width="32" Height="32" Offset="0x0"/>
<Texture Name="gCuccoChickEyeTex" OutName="eye" Format="rgba16" Width="16" Height="16" Offset="0x8E0"/>
<Texture Name="gCuccoChickBeakTex" OutName="beak" Format="rgba16" Width="4" Height="4" Offset="0xAE0"/>
<DList Name="gCuccoChickSetupBodyDL" Offset="0x840"/>
<DList Name="gCuccoChickBodyDL" Offset="0x8B0"/>
<DList Name="gCuccoChickSetupEyeDL" Offset="0xBF0"/>
<DList Name="gCuccoChickEyesDL" Offset="0xC68"/>
<DList Name="gCuccoChickSetupBeakDL" Offset="0xC88"/>
<DList Name="gCuccoChickBeakDL" Offset="0xCE0"/>
<DList Name="gCuccoChickSetupShadowDL" Offset="0xD10"/>
<DList Name="gCuccoChickShadowDL" Offset="0xD50"/>
</File>
</Root>