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1b0e35c89a
* Extract NTSC assets for gc-us * Extract kanji https://github.com/zeldaret/mm/pull/1536 Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com> --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
10 lines
582 B
XML
10 lines
582 B
XML
<Root>
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<File Name="object_ny" Segment="6">
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<Texture Name="gEnNyRockBodyTex" OutName="rock_body" Format="rgba16" Width="16" Height="16" Offset="0x0000"/>
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<Texture Name="gEnNySpikeTex" OutName="spike" Format="rgba16" Width="32" Height="32" Offset="0x0200"/>
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<Texture Name="gEnNyMetalBodyTex" OutName="metal_body" Format="rgba16" Width="32" Height="32" Offset="0x0A00"/>
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<DList Name="gEnNyRockBodyDL" Offset="0x1DD0"/>
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<DList Name="gEnNyMetalBodyDL" Offset="0x1EA8"/>
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<DList Name="gEnNySpikeDL" Offset="0x1FC8"/>
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</File>
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</Root>
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