re3/src/control/Garages.h

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#pragma once
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#include "Automobile.h"
#include "audio_enums.h"
#include "config.h"
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class CVehicle;
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enum eGarageState : int8
{
GS_FULLYCLOSED,
GS_OPENED,
GS_CLOSING,
GS_OPENING,
GS_OPENEDCONTAINSCAR,
GS_CLOSEDCONTAINSCAR,
GS_AFTERDROPOFF,
};
enum eGarageType : int8
{
GARAGE_NONE,
GARAGE_MISSION,
GARAGE_BOMBSHOP1,
GARAGE_BOMBSHOP2,
GARAGE_BOMBSHOP3,
GARAGE_RESPRAY,
GARAGE_COLLECTORSITEMS,
GARAGE_COLLECTSPECIFICCARS,
GARAGE_COLLECTCARS_1,
GARAGE_COLLECTCARS_2,
GARAGE_COLLECTCARS_3,
GARAGE_FORCARTOCOMEOUTOF,
GARAGE_60SECONDS,
GARAGE_CRUSHER,
GARAGE_MISSION_KEEPCAR,
GARAGE_FOR_SCRIPT_TO_OPEN,
GARAGE_HIDEOUT_ONE,
GARAGE_HIDEOUT_TWO,
GARAGE_HIDEOUT_THREE,
GARAGE_FOR_SCRIPT_TO_OPEN_AND_CLOSE,
GARAGE_KEEPS_OPENING_FOR_SPECIFIC_CAR,
GARAGE_MISSION_KEEPCAR_REMAINCLOSED,
};
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enum
{
TOTAL_COLLECTCARS_GARAGES = GARAGE_COLLECTCARS_3 - GARAGE_COLLECTCARS_1 + 1
};
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class CStoredCar
{
int32 m_nModelIndex;
CVector m_vecPos;
CVector m_vecAngle;
int32 m_bBulletproof : 1;
int32 m_bFireproof : 1;
int32 m_bExplosionproof : 1;
int32 m_bCollisionproof : 1;
int32 m_bMeleeproof : 1;
int8 m_nPrimaryColor;
int8 m_nSecondaryColor;
int8 m_nRadioStation;
int8 m_nVariationA;
int8 m_nVariationB;
int8 m_nCarBombType;
};
static_assert(sizeof(CStoredCar) == 0x28, "CStoredCar");
class CGarage
{
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public:
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eGarageType m_eGarageType;
eGarageState m_eGarageState;
char field_2;
char m_bClosingWithoutTargetCar;
char m_bDeactivated;
char m_bResprayHappened;
char field_6;
char field_7;
int m_nTargetModelIndex;
CEntity *m_pDoor1;
CEntity *m_pDoor2;
char m_bDoor1PoolIndex;
char m_bDoor2PoolIndex;
char m_bIsDoor1Object;
char m_bIsDoor2Object;
char field_24;
char m_bRotatedDoor;
char m_bCameraFollowsPlayer;
char field_27;
CVector m_vecInf;
CVector m_vecSup;
float m_fDoorPos;
float m_fDoorHeight;
float m_fDoor1X;
float m_fDoor1Y;
float m_fDoor2X;
float m_fDoor2Y;
float m_fDoor1Z;
float m_fDoor2Z;
int m_nDoorOpenTime;
char m_bCollectedCarsState;
char field_89;
char field_90;
char field_91;
CVehicle *m_pTarget;
int field_96;
CStoredCar m_sStoredCar;
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void OpenThisGarage();
void CloseThisGarage();
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bool IsOpen() { return m_eGarageState == GS_OPENED || m_eGarageState == GS_OPENEDCONTAINSCAR; }
bool IsClosed() { return m_eGarageState == GS_FULLYCLOSED; }
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};
static_assert(sizeof(CGarage) == 140, "CGarage");
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class CGarages
{
public:
static int32 &BankVansCollected;
static bool &BombsAreFree;
static bool &RespraysAreFree;
static int32 &CarsCollected;
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static int32 (&CarTypesCollected)[TOTAL_COLLECTCARS_GARAGES];
static int32 &CrushedCarId;
static uint32 &LastTimeHelpMessage;
static int32 &MessageNumberInString;
static const char *MessageIDString;
static int32 &MessageNumberInString2;
static uint32 &MessageStartTime;
static uint32 &MessageEndTime;
static uint32 &NumGarages;
static bool &PlayerInGarage;
static int32 &PoliceCarsCollected;
static uint32 &GarageToBeTidied;
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static CGarage(&Garages)[NUM_GARAGES];
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public:
static bool IsModelIndexADoor(uint32 id);
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static void TriggerMessage(const char *text, int16, uint16 time, int16);
static void PrintMessages(void);
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static bool HasCarBeenCrushed(int32);
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static bool IsPointWithinHideOutGarage(CVector&);
static bool IsPointWithinAnyGarage(CVector&);
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static void PlayerArrestedOrDied();
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static void Init(void);
static void Update(void);
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static int16 AddOne(float, float, float, float, float, float, uint8, uint32);
static void SetTargetCarForMissonGarage(int16, CVehicle*);
static bool HasCarBeenDroppedOffYet(int16);
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static void ActivateGarage(int16);
static void DeActivateGarage(int16);
static int32 QueryCarsCollected(int16);
static bool HasThisCarBeenCollected(int16, uint8);
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static void ChangeGarageType(int16, eGarageType, int32);
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static bool HasResprayHappened(int16);
static void GivePlayerDetonator();
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static bool IsGarageOpen(int16);
static bool IsGarageClosed(int16);
static void SetGarageDoorToRotate(int16);
static bool HasImportExportGarageCollectedThisCar(int16, int8);
static void SetLeaveCameraForThisGarage(int16);
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static bool IsThisCarWithinGarageArea(int16, CEntity*);
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static int GetCarsCollectedIndexForGarageType(eGarageType type) { return type - GARAGE_COLLECTCARS_1; }
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};