re3/src/objects/Object.h

116 lines
2.6 KiB
C
Raw Normal View History

2019-05-15 14:52:37 +00:00
#pragma once
#include "Physical.h"
enum {
2020-04-10 14:32:42 +00:00
UNKNOWN_OBJECT = 0,
2019-05-15 14:52:37 +00:00
GAME_OBJECT = 1,
MISSION_OBJECT = 2,
TEMP_OBJECT = 3,
CUTSCENE_OBJECT = 4,
2019-05-15 14:52:37 +00:00
};
2020-05-06 15:13:46 +00:00
enum CollisionSpecialResponseCase
{
2019-06-19 16:35:51 +00:00
COLLRESPONSE_NONE,
2020-05-06 15:13:46 +00:00
COLLRESPONSE_LAMPOST,
COLLRESPONSE_SMALLBOX,
COLLRESPONSE_BIGBOX,
COLLRESPONSE_FENCEPART,
COLLRESPONSE_UNKNOWN5
};
2019-06-19 16:35:51 +00:00
2020-05-06 15:13:46 +00:00
enum CollisionDamageEffect
{
DAMAGE_EFFECT_NONE,
DAMAGE_EFFECT_CHANGE_MODEL,
DAMAGE_EFFECT_SPLIT_MODEL,
DAMAGE_EFFECT_SMASH_AND_DAMAGE_TRAFFICLIGHTS,
DAMAGE_EFFECT_SMASH_COMPLETELY = 20,
2020-05-06 15:13:46 +00:00
DAMAGE_EFFECT_CHANGE_THEN_SMASH,
2019-06-19 16:35:51 +00:00
2020-05-06 15:13:46 +00:00
DAMAGE_EFFECT_SMASH_CARDBOARD_COMPLETELY = 50,
DAMAGE_EFFECT_SMASH_YELLOW_TARGET_COMPLETELY,
2020-05-06 15:13:46 +00:00
DAMAGE_EFFECT_SMASH_WOODENBOX_COMPLETELY = 60,
DAMAGE_EFFECT_SMASH_TRAFFICCONE_COMPLETELY = 70,
DAMAGE_EFFECT_SMASH_BARPOST_COMPLETELY = 80,
DAMAGE_EFFECT_SMASH_NEWSTANDNEW1 = 91,
DAMAGE_EFFECT_SMASH_NEWSTANDNEW21,
DAMAGE_EFFECT_SMASH_NEWSTANDNEW31,
DAMAGE_EFFECT_SMASH_NEWSTANDNEW41,
DAMAGE_EFFECT_SMASH_NEWSTANDNEW51,
DAMAGE_EFFECT_SMASH_BLACKBAG = 100,
DAMAGE_EFFECT_SMASH_VEGPALM = 110,
DAMAGE_EFFECT_BURST_BEACHBALL = 120,
DAMAGE_EFFECT_SMASH_BEACHLOUNGE_WOOD = 131,
DAMAGE_EFFECT_SMASH_BEACHLOUNGE_TOWEL,
2019-06-19 16:35:51 +00:00
};
class CVehicle;
2020-03-28 14:47:52 +00:00
class CDummyObject;
2019-05-15 14:52:37 +00:00
class CObject : public CPhysical
{
public:
CMatrix m_objectMatrix;
float m_fUprootLimit;
int8 ObjectCreatedBy;
2019-06-30 19:06:55 +00:00
int8 bIsPickup : 1;
int8 bPickupObjWithMessage : 1;
2019-10-03 19:28:56 +00:00
int8 bOutOfStock : 1;
2020-04-01 21:04:56 +00:00
int8 bGlassCracked : 1;
int8 bGlassBroken : 1;
2019-05-15 14:52:37 +00:00
int8 bHasBeenDamaged : 1;
int8 bUseVehicleColours : 1;
2020-04-10 11:44:08 +00:00
int8 m_nBonusValue;
2019-05-15 14:52:37 +00:00
float m_fCollisionDamageMultiplier;
2019-06-19 16:35:51 +00:00
uint8 m_nCollisionDamageEffect;
uint8 m_nSpecialCollisionResponseCases;
bool m_bCameraToAvoidThisObject;
2020-04-18 08:31:53 +00:00
// this batch is unused
int8 field_17B;
int8 field_17C;
int8 field_17D;
int8 field_17E;
int8 field_17F;
2020-04-18 08:31:53 +00:00
2020-03-07 19:22:43 +00:00
uint32 m_nEndOfLifeTime;
2019-05-15 14:52:37 +00:00
int16 m_nRefModelIndex;
CEntity *m_pCurSurface;
2019-05-19 19:28:10 +00:00
CEntity *m_pCollidingEntity;
2019-05-15 14:52:37 +00:00
int8 m_colour1, m_colour2;
2020-04-17 05:54:14 +00:00
static int16 nNoTempObjects;
static int16 nBodyCastHealth;
2019-05-15 14:52:37 +00:00
static void *operator new(size_t);
2019-10-03 19:28:56 +00:00
static void *operator new(size_t, int);
2019-05-15 14:52:37 +00:00
static void operator delete(void*, size_t);
2019-10-03 19:28:56 +00:00
static void operator delete(void*, int);
2019-05-15 14:52:37 +00:00
CObject(void);
2019-07-25 20:34:29 +00:00
CObject(int32, bool);
2020-02-27 16:07:36 +00:00
CObject(CDummyObject*);
~CObject(void);
2020-01-01 20:55:01 +00:00
void ProcessControl(void);
2020-04-10 11:44:08 +00:00
void Teleport(CVector vecPos);
void Render(void);
2019-07-06 10:27:21 +00:00
bool SetupLighting(void);
void RemoveLighting(bool reset);
2019-05-15 14:52:37 +00:00
void ObjectDamage(float amount);
2019-07-08 19:37:47 +00:00
void RefModelInfo(int32 modelId);
2019-07-25 20:34:29 +00:00
void Init(void);
2020-02-27 16:07:36 +00:00
bool CanBeDeleted(void);
2020-04-10 11:44:08 +00:00
static void DeleteAllMissionObjects();
static void DeleteAllTempObjects();
2020-04-16 18:46:08 +00:00
static void DeleteAllTempObjectsInArea(CVector point, float fRadius);
2019-05-15 14:52:37 +00:00
};