small refactoring

This commit is contained in:
Nikolay Korolev 2021-08-20 17:49:51 +03:00
parent 239367663b
commit 11f2d941f1

View file

@ -1012,11 +1012,12 @@ CCarCtrl::PossiblyRemoveVehicle(CVehicle* pVehicle)
delete pVehicle;
return;
}
if (pVehicle->GetStatus() != STATUS_WRECKED || pVehicle->m_nTimeOfDeath == 0)
return;
if (pVehicle->GetStatus() == STATUS_WRECKED) {
if (pVehicle->m_nTimeOfDeath != 0) {
if (CTimer::GetTimeInMilliseconds() > pVehicle->m_nTimeOfDeath + 60000 &&
!pVehicle->GetIsOnScreen()){
if ((pVehicle->GetPosition() - vecPlayerPos).MagnitudeSqr() > SQR(7.5f)){
CTimer::GetTimeInMilliseconds() > pVehicle->m_nSetPieceExtendedRangeTime &&
!(pVehicle->GetIsOnScreen())) {
if ((pVehicle->GetPosition() - vecPlayerPos).MagnitudeSqr() > SQR(6.5f)) {
if (!CGarages::IsPointWithinHideOutGarage(pVehicle->GetPosition())) {
CWorld::Remove(pVehicle);
delete pVehicle;
@ -1024,6 +1025,8 @@ CCarCtrl::PossiblyRemoveVehicle(CVehicle* pVehicle)
}
}
}
}
}
int32
CCarCtrl::CountCarsOfType(int32 mi)