mirror of
https://github.com/GTAmodding/re3.git
synced 2024-12-28 02:55:40 +00:00
little cworld bugfix
This commit is contained in:
parent
e0568a19d5
commit
13c24a310d
1 changed files with 1 additions and 1 deletions
|
@ -382,7 +382,7 @@ CWorld::ProcessVerticalLine(const CVector &point1, float z2, CColPoint &point, C
|
|||
{
|
||||
AdvanceCurrentScanCode();
|
||||
CVector point2(point1.x, point1.y, z2);
|
||||
return ProcessVerticalLineSector(*GetSector(GetSectorIndexX(point1.x), GetSectorIndexX(point1.y)),
|
||||
return ProcessVerticalLineSector(*GetSector(GetSectorIndexX(point1.x), GetSectorIndexY(point1.y)),
|
||||
CColLine(point1, point2), point, entity, checkBuildings, checkVehicles,
|
||||
checkPeds, checkObjects, checkDummies, ignoreSeeThrough, poly);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue