mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-26 21:23:44 +00:00
tried to fix some half-pixel bugs
This commit is contained in:
parent
c076998ba3
commit
1b5616688e
3 changed files with 23 additions and 16 deletions
|
@ -31,6 +31,7 @@
|
||||||
#define HIERNODEID(hier, i) ((hier)->nodeInfo[i].id)
|
#define HIERNODEID(hier, i) ((hier)->nodeInfo[i].id)
|
||||||
#define HANIMFRAMES(anim) ((anim)->keyframes)
|
#define HANIMFRAMES(anim) ((anim)->keyframes)
|
||||||
#else
|
#else
|
||||||
|
#define RWHALFPIXEL // always d3d
|
||||||
#define STREAMPOS(str) ((str)->Type.memory.position)
|
#define STREAMPOS(str) ((str)->Type.memory.position)
|
||||||
#define STREAMFILE(str) ((str)->Type.file.fpFile)
|
#define STREAMFILE(str) ((str)->Type.file.fpFile)
|
||||||
#define HIERNODEINFO(hier) ((hier)->pNodeInfo)
|
#define HIERNODEINFO(hier) ((hier)->pNodeInfo)
|
||||||
|
@ -38,6 +39,12 @@
|
||||||
#define HANIMFRAMES(anim) ((anim)->pFrames)
|
#define HANIMFRAMES(anim) ((anim)->pFrames)
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#ifdef RWHALFPIXEL
|
||||||
|
#define HALFPX (0.5f)
|
||||||
|
#else
|
||||||
|
#define HALFPX (0.0f)
|
||||||
|
#endif
|
||||||
|
|
||||||
#define rwVENDORID_ROCKSTAR 0x0253F2
|
#define rwVENDORID_ROCKSTAR 0x0253F2
|
||||||
|
|
||||||
// Get rid of bullshit windows definitions, we're not running on an 8086
|
// Get rid of bullshit windows definitions, we're not running on an 8086
|
||||||
|
|
|
@ -1068,13 +1068,13 @@ drawArrow(RwRect r, int direction, int style)
|
||||||
int top = r.y;
|
int top = r.y;
|
||||||
int bottom = r.y+r.h;
|
int bottom = r.y+r.h;
|
||||||
|
|
||||||
float umin = 0.5f / width;
|
float umin = HALFPX / width;
|
||||||
float vmin = 0.5f / height;
|
float vmin = HALFPX / height;
|
||||||
float umax = (width + 0.5f) / width;
|
float umax = (width + HALFPX) / width;
|
||||||
float vmax = (height + 0.5f) / height;
|
float vmax = (height + HALFPX) / height;
|
||||||
if(direction < 0){
|
if(direction < 0){
|
||||||
vmin = (height - 0.5f) / height;
|
vmin = (height - HALFPX) / height;
|
||||||
vmax = -0.5f / height;
|
vmax = -HALFPX / height;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(style){
|
if(style){
|
||||||
|
@ -1167,10 +1167,10 @@ drawMouse(void)
|
||||||
float h = RwRasterGetHeight(cursor);
|
float h = RwRasterGetHeight(cursor);
|
||||||
float recipz = 1.0f/RwCameraGetNearClipPlane(cam);
|
float recipz = 1.0f/RwCameraGetNearClipPlane(cam);
|
||||||
|
|
||||||
float umin = 0.5f / w;
|
float umin = HALFPX / w;
|
||||||
float vmin = 0.5f / h;
|
float vmin = HALFPX / h;
|
||||||
float umax = (w + 0.5f) / w;
|
float umax = (w + HALFPX) / w;
|
||||||
float vmax = (h + 0.5f) / h;
|
float vmax = (h + HALFPX) / h;
|
||||||
|
|
||||||
vert = vertices;
|
vert = vertices;
|
||||||
RwIm2DVertexSetScreenX(vert, x);
|
RwIm2DVertexSetScreenX(vert, x);
|
||||||
|
|
|
@ -58,13 +58,13 @@ CMBlur::CreateImmediateModeData(RwCamera *cam, RwRect *rect)
|
||||||
float zero, xmax, ymax;
|
float zero, xmax, ymax;
|
||||||
|
|
||||||
if(RwRasterGetDepth(RwCameraGetRaster(cam)) == 16){
|
if(RwRasterGetDepth(RwCameraGetRaster(cam)) == 16){
|
||||||
zero = 0.5f;
|
zero = HALFPX;
|
||||||
xmax = rect->w + 0.5f;
|
xmax = rect->w + HALFPX;
|
||||||
ymax = rect->h + 0.5f;
|
ymax = rect->h + HALFPX;
|
||||||
}else{
|
}else{
|
||||||
zero = -0.5f;
|
zero = -HALFPX;
|
||||||
xmax = rect->w - 0.5f;
|
xmax = rect->w - HALFPX;
|
||||||
ymax = rect->h - 0.5f;
|
ymax = rect->h - HALFPX;
|
||||||
}
|
}
|
||||||
|
|
||||||
RwIm2DVertexSetScreenX(&Vertex[0], zero);
|
RwIm2DVertexSetScreenX(&Vertex[0], zero);
|
||||||
|
|
Loading…
Reference in a new issue