Audio: separate buffers for mission audio

This commit is contained in:
Sergeanur 2021-09-01 17:59:20 +03:00
parent 29383a6a11
commit 232a45c9ac
4 changed files with 110 additions and 47 deletions

View file

@ -8307,7 +8307,6 @@ cPedComments::Process()
goto PedCommentAlreadyAdded;
}
}
#if defined(GTA_PS2) || defined(FIX_BUGS)
bool8 IsLoadedResult;
sampleIndex = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nSampleIndex;
if (sampleIndex >= PLAYER_COMMENTS_START && sampleIndex <= PLAYER_COMMENTS_END) {
@ -8318,18 +8317,13 @@ cPedComments::Process()
bIsPlayerComment = FALSE;
}
switch(IsLoadedResult) { // yes, this was a switch
#else
switch(SampleManager.IsPedCommentLoaded(sampleIndex)) { // yes, this was a switch
#endif
case FALSE:
#if defined(GTA_PC) && !defined(FIX_BUGS)
if(!m_bDelay)
#endif
#if defined(GTA_PS2) || defined(FIX_BUGS)
if (bIsPlayerComment)
SampleManager.LoadMissionAudio(MISSION_AUDIO_PLAYER_COMMENT, sampleIndex);
else
#endif
SampleManager.LoadPedComment(sampleIndex);
break;
case TRUE:
@ -11863,8 +11857,8 @@ cAudioManager::ProcessMissionAudioSlot(uint8 slot)
if (m_nMissionAudioSampleIndex[slot] != NO_SAMPLE) {
switch (m_nMissionAudioLoadingStatus[slot]) {
case LOADING_STATUS_NOT_LOADED:
// TODO: LoadMissionAudio
SampleManager.LoadPedComment(m_nMissionAudioSampleIndex[slot]);
if (!SampleManager.IsMissionAudioLoaded(slot, m_nMissionAudioSampleIndex[slot]))
SampleManager.LoadMissionAudio(slot, m_nMissionAudioSampleIndex[slot]);
SampleManager.SetChannelFrequency(slot + CHANNEL_MISSION_AUDIO_1, SampleManager.GetSampleBaseFrequency(m_nMissionAudioSampleIndex[slot]));
m_nMissionAudioLoadingStatus[slot] = LOADING_STATUS_LOADED;
nFramesUntilFailedLoad[slot] = 0;

View file

@ -112,7 +112,8 @@ enum
#endif
};
#define MAX_PEDSFX 7
#define PED_BLOCKSIZE 160000
#define PED_BLOCKSIZE 79000
#define MISSION_AUDIO_BLOCKSIZE 160000
#define MAXPROVIDERS 64
@ -207,10 +208,8 @@ public:
void UnloadSampleBank (uint8 nBank);
bool8 IsSampleBankLoaded(uint8 nBank);
#if defined (GTA_PS2) || defined (FIX_BUGS)
bool8 IsMissionAudioLoaded(uint8 nSlot, uint32 nSample);
bool8 LoadMissionAudio (uint8 nSlot, uint32 nSample);
#endif
bool8 IsPedCommentLoaded(uint32 nComment);
bool8 LoadPedComment (uint32 nComment);

View file

@ -39,10 +39,11 @@ int32 nPedSlotSfx [MAX_PEDSFX];
int32 nPedSlotSfxAddr[MAX_PEDSFX];
uint8 nCurrentPedSlot;
#ifdef FIX_BUGS
uint32 nMissionSlotSfx[MISSION_AUDIO_SLOTS] = { UINT32_MAX, UINT32_MAX };
uintptr nMissionSlotSfxStartAddress;
uint32 gPlayerTalkSfx = UINT32_MAX;
void *gPlayerTalkData = 0;
#endif
uint8 nChannelVolume[MAXCHANNELS+MAX2DCHANNELS];
@ -1323,7 +1324,13 @@ cSampleManager::Initialise(void)
nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = (int32)AIL_mem_alloc_lock(PED_BLOCKSIZE*MAX_PEDSFX);
#ifdef FIX_BUGS
nMissionSlotSfxStartAddress = (uintptr)AIL_mem_alloc_lock(PED_BLOCKSIZE*MAX_PEDSFX);
if ( !nMissionSlotSfxStartAddress )
{
Terminate();
return FALSE;
}
// Find biggest player comment
uint32 nMaxPedSize = 0;
for (uint32 i = PLAYER_COMMENTS_START; i <= PLAYER_COMMENTS_END; i++)
@ -1335,7 +1342,6 @@ cSampleManager::Initialise(void)
Terminate();
return FALSE;
}
#endif
LoadSampleBank(SFX_BANK_0);
@ -1491,13 +1497,20 @@ cSampleManager::Terminate(void)
nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = 0;
}
#ifdef FIX_BUGS
if ( nMissionSlotSfxStartAddress != 0 )
{
AIL_mem_free_lock((void *)nMissionSlotSfxStartAddress);
nMissionSlotSfxStartAddress = 0;
for ( uint32 i = 0; i < MISSION_AUDIO_SLOTS; i++ )
nMissionSlotSfx[i] = UINT32_MAX;
}
if ( gPlayerTalkData != 0)
{
AIL_mem_free_lock(gPlayerTalkData);
gPlayerTalkData = 0;
}
#endif
if ( DIG )
{
@ -1663,32 +1676,50 @@ cSampleManager::IsSampleBankLoaded(uint8 nBank)
return bSampleBankLoaded[nBank];
}
#ifdef FIX_BUGS
bool8
cSampleManager::IsMissionAudioLoaded(uint8 nSlot, uint32 nSample)
{
ASSERT(nSlot == MISSION_AUDIO_PLAYER_COMMENT); // only MISSION_AUDIO_PLAYER_COMMENT is supported on PC
ASSERT(nSlot != MISSION_AUDIO_POLRADIO_CRIME_OR_COLOR && nSlot != MISSION_AUDIO_POLRADIO_AREA_OR_CAR); // these are not used in LCS
switch (nSlot)
{
case MISSION_AUDIO_SLOT_1:
case MISSION_AUDIO_SLOT_2:
return nMissionSlotSfx[nSlot] == nSample;
case MISSION_AUDIO_PLAYER_COMMENT:
return nSample == gPlayerTalkSfx;
}
return FALSE;
}
bool8
cSampleManager::LoadMissionAudio(uint8 nSlot, uint32 nSample)
{
ASSERT(nSlot == MISSION_AUDIO_PLAYER_COMMENT); // only MISSION_AUDIO_PLAYER_COMMENT is supported on PC
ASSERT(nSlot != MISSION_AUDIO_POLRADIO_CRIME_OR_COLOR && nSlot != MISSION_AUDIO_POLRADIO_AREA_OR_CAR); // these are not used in LCS
ASSERT(nSample < TOTAL_AUDIO_SAMPLES);
if (fseek(fpSampleDataHandle, m_aSamples[nSample].nOffset, SEEK_SET) != 0)
return FALSE;
switch (nSlot)
{
case MISSION_AUDIO_SLOT_1:
case MISSION_AUDIO_SLOT_2:
if (fread((void*)(nMissionSlotSfxStartAddress + nSlot*MISSION_AUDIO_BLOCKSIZE), 1, m_aSamples[nSample].nSize, fpSampleDataHandle) != m_aSamples[nSample].nSize)
return FALSE;
nMissionSlotSfx[nSlot] = nSample;
break;
case MISSION_AUDIO_PLAYER_COMMENT:
if (fread(gPlayerTalkData, 1, m_aSamples[nSample].nSize, fpSampleDataHandle) != m_aSamples[nSample].nSize)
return FALSE;
gPlayerTalkSfx = nSample;
break;
}
return TRUE;
}
#endif
bool8
cSampleManager::IsPedCommentLoaded(uint32 nComment)
@ -1917,7 +1948,6 @@ cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset;
}
#ifdef FIX_BUGS
else if ( nSfx >= PLAYER_COMMENTS_START && nSfx <= PLAYER_COMMENTS_END )
{
if ( !IsMissionAudioLoaded(MISSION_AUDIO_PLAYER_COMMENT, nSfx) )
@ -1925,9 +1955,15 @@ cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
addr = (uintptr)gPlayerTalkData;
}
#endif
else
{
for ( uint32 i = 0; i < MISSION_AUDIO_SLOTS; i++ ) {
if ( IsMissionAudioLoaded(i, nSfx) ) {
addr = nMissionSlotSfxStartAddress + i * MISSION_AUDIO_BLOCKSIZE;
goto MissionAudioFound;
}
}
if ( !IsPedCommentLoaded(nSfx) )
return FALSE;
@ -1936,6 +1972,7 @@ cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
addr = nPedSlotSfxAddr[slot];
}
MissionAudioFound:
#ifdef EXTERNAL_3D_SOUND
if ( b2d )
{

View file

@ -102,10 +102,11 @@ int32 nPedSlotSfx [MAX_PEDSFX];
int32 nPedSlotSfxAddr[MAX_PEDSFX];
uint8 nCurrentPedSlot;
#ifdef FIX_BUGS
uint32 nMissionSlotSfx[MISSION_AUDIO_SLOTS] = { UINT32_MAX, UINT32_MAX };
uintptr nMissionSlotSfxStartAddress;
uint32 gPlayerTalkSfx = UINT32_MAX;
void *gPlayerTalkData = 0;
#endif
CChannel aChannel[NUM_CHANNELS];
uint8 nChannelVolume[NUM_CHANNELS];
@ -1053,7 +1054,9 @@ cSampleManager::Initialise(void)
nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = (uintptr)malloc(PED_BLOCKSIZE*MAX_PEDSFX);
ASSERT(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] != 0);
#ifdef FIX_BUGS
nMissionSlotSfxStartAddress = (uintptr)malloc(MISSION_AUDIO_BLOCKSIZE*MISSION_AUDIO_SLOTS);
ASSERT(nMissionSlotSfxStartAddress != 0);
// Find biggest player comment
uint32 nMaxPedSize = 0;
for (uint32 i = PLAYER_COMMENTS_START; i <= PLAYER_COMMENTS_END; i++)
@ -1061,7 +1064,6 @@ cSampleManager::Initialise(void)
gPlayerTalkData = malloc(nMaxPedSize);
ASSERT(gPlayerTalkData != 0);
#endif
LoadSampleBank(SFX_BANK_0);
}
@ -1223,13 +1225,20 @@ cSampleManager::Terminate(void)
nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = 0;
}
#ifdef FIX_BUGS
if ( nMissionSlotSfxStartAddress != 0 )
{
free((void*)nMissionSlotSfxStartAddress);
nMissionSlotSfxStartAddress = 0;
for ( uint32 i = 0; i < MISSION_AUDIO_SLOTS; i++ )
nMissionSlotSfx[i] = UINT32_MAX;
}
if ( gPlayerTalkData != 0 )
{
free(gPlayerTalkData);
gPlayerTalkData = 0;
}
#endif
_bSampmanInitialised = FALSE;
}
@ -1355,32 +1364,50 @@ cSampleManager::IsSampleBankLoaded(uint8 nBank)
return bSampleBankLoaded[nBank];
}
#ifdef FIX_BUGS
bool8
cSampleManager::IsMissionAudioLoaded(uint8 nSlot, uint32 nSample)
{
ASSERT(nSlot == MISSION_AUDIO_PLAYER_COMMENT); // only MISSION_AUDIO_PLAYER_COMMENT is supported on PC
ASSERT(nSlot != MISSION_AUDIO_POLRADIO_CRIME_OR_COLOR && nSlot != MISSION_AUDIO_POLRADIO_AREA_OR_CAR); // these are not used in LCS
switch (nSlot)
{
case MISSION_AUDIO_SLOT_1:
case MISSION_AUDIO_SLOT_2:
return nMissionSlotSfx[nSlot] == nSample;
case MISSION_AUDIO_PLAYER_COMMENT:
return nSample == gPlayerTalkSfx;
}
return FALSE;
}
bool8
cSampleManager::LoadMissionAudio(uint8 nSlot, uint32 nSample)
{
ASSERT(nSlot == MISSION_AUDIO_PLAYER_COMMENT); // only MISSION_AUDIO_PLAYER_COMMENT is supported on PC
ASSERT(nSlot != MISSION_AUDIO_POLRADIO_CRIME_OR_COLOR && nSlot != MISSION_AUDIO_POLRADIO_AREA_OR_CAR); // these are not used in LCS
ASSERT(nSample < TOTAL_AUDIO_SAMPLES);
if (fseek(fpSampleDataHandle, m_aSamples[nSample].nOffset, SEEK_SET) != 0)
return FALSE;
switch (nSlot)
{
case MISSION_AUDIO_SLOT_1:
case MISSION_AUDIO_SLOT_2:
if (fread((void*)(nMissionSlotSfxStartAddress + nSlot*MISSION_AUDIO_BLOCKSIZE), 1, m_aSamples[nSample].nSize, fpSampleDataHandle) != m_aSamples[nSample].nSize)
return FALSE;
nMissionSlotSfx[nSlot] = nSample;
break;
case MISSION_AUDIO_PLAYER_COMMENT:
if (fread(gPlayerTalkData, 1, m_aSamples[nSample].nSize, fpSampleDataHandle) != m_aSamples[nSample].nSize)
return FALSE;
gPlayerTalkSfx = nSample;
break;
}
return TRUE;
}
#endif
bool8
cSampleManager::IsPedCommentLoaded(uint32 nComment)
@ -1616,7 +1643,6 @@ cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset;
}
#ifdef FIX_BUGS
else if ( nSfx >= PLAYER_COMMENTS_START && nSfx <= PLAYER_COMMENTS_END )
{
if ( !IsMissionAudioLoaded(MISSION_AUDIO_PLAYER_COMMENT, nSfx) )
@ -1624,9 +1650,15 @@ cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
addr = (uintptr)gPlayerTalkData;
}
#endif
else
{
for ( uint32 i = 0; i < MISSION_AUDIO_SLOTS; i++ ) {
if ( IsMissionAudioLoaded(i, nSfx) ) {
addr = nMissionSlotSfxStartAddress + i * MISSION_AUDIO_BLOCKSIZE;
goto MissionAudioFound;
}
}
if ( !IsPedCommentLoaded(nSfx) )
return FALSE;
@ -1634,6 +1666,7 @@ cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
addr = (nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE * slot);
}
MissionAudioFound:
if ( GetChannelUsedFlag(nChannel) )
{
TRACE("Stopping channel %d - really!!!", nChannel);