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Add Load/Save functions
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9 changed files with 44 additions and 21 deletions
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@ -147,6 +147,8 @@ public:
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static void PlayerArrestedOrDied();
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static void Init(void);
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static void Update(void);
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static void Load(uint8 *buf, uint32 size);
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static void Save(uint8 *buf, uint32 *size);
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static int16 AddOne(float, float, float, float, float, float, uint8, uint32);
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static void SetTargetCarForMissonGarage(int16, CVehicle*);
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static bool HasCarBeenDroppedOffYet(int16);
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