Mission audio slots

This commit is contained in:
Sergeanur 2020-06-08 10:34:31 +03:00
parent 0afb1d9e24
commit 36a6d124aa
9 changed files with 258 additions and 183 deletions

View file

@ -257,7 +257,8 @@ cAudioManager::ResetTimers(uint32 time)
m_nActiveSampleQueue = 0;
}
ClearActiveSamples();
ClearMissionAudio();
ClearMissionAudio(0);
ClearMissionAudio(1);
SampleManager.StopChannel(policeChannel);
SampleManager.SetEffectsFadeVolume(0);
SampleManager.SetMusicFadeVolume(0);