rename var

This commit is contained in:
Roman Masanin 2020-10-05 19:05:13 +03:00
parent 4fd93fea51
commit a6a1de5006
2 changed files with 4 additions and 4 deletions

View file

@ -56,7 +56,7 @@ CExplosion::ClearAllExplosions()
gaExplosion[i].m_nIteration = 0;
gaExplosion[i].m_fStartTime = 0.0f;
gaExplosion[i].m_bIsBoat = false;
gaExplosion[i].m_bIsMakeSound = true;
gaExplosion[i].m_bMakeSound = true;
}
}
@ -92,7 +92,7 @@ CExplosion::GetExplosionType(uint8 id)
bool
CExplosion::DoesExplosionMakeSound(uint8 id)
{
return gaExplosion[id].m_bIsMakeSound;
return gaExplosion[id].m_bMakeSound;
};
CVector *
@ -140,7 +140,7 @@ CExplosion::AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionT
explosion.m_nIteration = 1;
explosion.m_nActiveCounter = 1;
explosion.m_bIsBoat = false;
explosion.m_bIsMakeSound = makeSound;
explosion.m_bMakeSound = makeSound;
explosion.m_nParticlesExpireTime = lifetime != 0 ? CTimer::GetTimeInMilliseconds() + lifetime : 0;
switch (type)
{

View file

@ -31,7 +31,7 @@ class CExplosion
uint8 m_nIteration;
uint8 m_nActiveCounter;
bool m_bIsBoat;
bool m_bIsMakeSound;
bool m_bMakeSound;
float m_fStartTime;
uint32 m_nParticlesExpireTime;
float m_fPower;