mirror of
https://github.com/GTAmodding/re3.git
synced 2024-12-27 22:45:41 +00:00
Merge remote-tracking branch 'upstream/miami' into miami
This commit is contained in:
commit
b2daa0e502
2 changed files with 17 additions and 3 deletions
|
@ -2025,7 +2025,11 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh
|
|||
CurrentPretendGear = 1;
|
||||
bHandbrakeOnLastFrame = FALSE;
|
||||
}
|
||||
#ifdef FIX_BUGS
|
||||
if (CReplay::IsPlayingBack() || FindPlayerPed()->GetPedState() == PED_EXIT_CAR) {
|
||||
#else
|
||||
if (CReplay::IsPlayingBack()) {
|
||||
#endif
|
||||
accelerateState = (255.0f * Clamp(params.m_pVehicle->m_fGasPedal, 0.0f, 1.0f));
|
||||
brakeState = (255.0f * Clamp(params.m_pVehicle->m_fBrakePedal, 0.0f, 1.0f));
|
||||
} else {
|
||||
|
|
|
@ -774,23 +774,30 @@ cAudioManager::AddReflectionsToRequestedQueue()
|
|||
uint32 oldCounter = m_sQueueSample.m_nCounter;
|
||||
float oldDist = m_sQueueSample.m_fDistance;
|
||||
CVector oldPos = m_sQueueSample.m_vecPos;
|
||||
#ifndef USE_TIME_SCALE_FOR_AUDIO
|
||||
if ( CTimer::GetIsSlowMotionActive() ) {
|
||||
emittingVolume = m_sQueueSample.m_nVolume;
|
||||
oldFreq = m_sQueueSample.m_nFrequency;
|
||||
} else {
|
||||
} else
|
||||
#endif
|
||||
emittingVolume = (9 * m_sQueueSample.m_nVolume) / 16;
|
||||
}
|
||||
m_sQueueSample.m_MaxDistance /= 2.f;
|
||||
|
||||
uint32 halfOldFreq = oldFreq >> 1;
|
||||
|
||||
for (uint32 i = 0; i < ARRAY_SIZE(m_afReflectionsDistances); i++) {
|
||||
#ifndef USE_TIME_SCALE_FOR_AUDIO
|
||||
if ( CTimer::GetIsSlowMotionActive() )
|
||||
m_afReflectionsDistances[i] = (m_anRandomTable[i % 4] % 3) * 100.f / 8.f;
|
||||
#endif
|
||||
|
||||
reflectionDistance = m_afReflectionsDistances[i];
|
||||
if (reflectionDistance > 0.0f && reflectionDistance < 100.f && reflectionDistance < m_sQueueSample.m_MaxDistance) {
|
||||
#ifndef USE_TIME_SCALE_FOR_AUDIO
|
||||
m_sQueueSample.m_nReflectionDelay = CTimer::GetIsSlowMotionActive() ? (reflectionDistance * 800.f / 1029.f) : (reflectionDistance * 500.f / 1029.f);
|
||||
#else
|
||||
m_sQueueSample.m_nReflectionDelay = reflectionDistance * 500.f / 1029.f;
|
||||
#endif
|
||||
if (m_sQueueSample.m_nReflectionDelay > 3) {
|
||||
m_sQueueSample.m_fDistance = m_afReflectionsDistances[i];
|
||||
SET_EMITTING_VOLUME(emittingVolume);
|
||||
|
@ -799,9 +806,12 @@ cAudioManager::AddReflectionsToRequestedQueue()
|
|||
if (m_sQueueSample.m_nVolume > emittingVolume / 16) {
|
||||
m_sQueueSample.m_nCounter = oldCounter + (i + 1) * 256;
|
||||
if (m_sQueueSample.m_nLoopCount > 0) {
|
||||
#ifndef USE_TIME_SCALE_FOR_AUDIO
|
||||
if ( CTimer::GetIsSlowMotionActive() ) {
|
||||
m_sQueueSample.m_nFrequency = halfOldFreq + ((halfOldFreq * i) / ARRAY_SIZE(m_afReflectionsDistances));
|
||||
} else {
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
noise = RandomDisplacement(m_sQueueSample.m_nFrequency / 32);
|
||||
if (noise > 0)
|
||||
m_sQueueSample.m_nFrequency -= noise;
|
||||
|
|
Loading…
Reference in a new issue