static shadows fix, cutscene shadows switches

This commit is contained in:
Fire-Head 2020-08-08 15:06:45 +03:00
commit d2e090317f
4 changed files with 23 additions and 15 deletions

View file

@ -363,7 +363,7 @@ class CVehicle;
class CPed : public CPhysical
{
public:
#if 1
#ifdef USE_CUTSCENE_SHADOW_FOR_PED
class CCutsceneShadow *m_pRTShadow;
#endif
// 0x128