CGame::Process() && CGame::ReloadIPLs

This commit is contained in:
nmzik 2019-10-19 01:23:40 +03:00
commit f56684d04e
44 changed files with 225 additions and 3 deletions

View file

@ -11,6 +11,7 @@ class CRecordDataForChase
public:
static uint8 &Status;
static void SaveOrRetrieveDataForThisFrame(void);
static void ProcessControlCars(void);
static void SaveOrRetrieveCarPositions(void);
};
@ -20,4 +21,6 @@ class CRecordDataForGame
{
public:
static uint16 &RecordingState;
static void SaveOrRetrieveDataForThisFrame(void);
};