CPedIK limb movement info reversed

This commit is contained in:
Sergeanur 2019-10-26 14:13:00 +03:00
parent d9fb2cc56f
commit f62555c28e
2 changed files with 10 additions and 9 deletions

View file

@ -10,11 +10,11 @@ WRAPPER void CPedIK::ExtractYawAndPitchLocal(RwMatrixTag*, float*, float*) { EAX
WRAPPER void CPedIK::ExtractYawAndPitchWorld(RwMatrixTag*, float*, float*) { EAXJMP(0x4ED140); } WRAPPER void CPedIK::ExtractYawAndPitchWorld(RwMatrixTag*, float*, float*) { EAXJMP(0x4ED140); }
WRAPPER bool CPedIK::RestoreLookAt(void) { EAXJMP(0x4ED810); } WRAPPER bool CPedIK::RestoreLookAt(void) { EAXJMP(0x4ED810); }
// TODO: These are hardcoded into exe, reverse it. LimbMovementInfo CPedIK::ms_torsoInfo = { DEGTORAD(50.0f), DEGTORAD(-50.0f), DEGTORAD(15.0f), DEGTORAD(45.0f), DEGTORAD(-45.0f), DEGTORAD(7.0f) };
LimbMovementInfo &CPedIK::ms_torsoInfo = *(LimbMovementInfo*)0x5F9F8C; LimbMovementInfo CPedIK::ms_headInfo = { DEGTORAD(90.0f), DEGTORAD(-90.0f), DEGTORAD(10.0f), DEGTORAD(45.0f), DEGTORAD(-45.0f), DEGTORAD(5.0f) };
LimbMovementInfo &CPedIK::ms_headInfo = *(LimbMovementInfo*)0x5F9F5C; LimbMovementInfo CPedIK::ms_headRestoreInfo = { DEGTORAD(90.0f), DEGTORAD(-90.0f), DEGTORAD(10.0f), DEGTORAD(45.0f), DEGTORAD(-45.0f), DEGTORAD(5.0f) };
LimbMovementInfo &CPedIK::ms_upperArmInfo = *(LimbMovementInfo*)0x5F9FA4; LimbMovementInfo CPedIK::ms_upperArmInfo = { DEGTORAD(20.0f), DEGTORAD(-100.0f), DEGTORAD(20.0f), DEGTORAD(70.0f), DEGTORAD(-70.0f), DEGTORAD(10.0f) };
LimbMovementInfo &CPedIK::ms_lowerArmInfo = *(LimbMovementInfo*)0x5F9FBC; LimbMovementInfo CPedIK::ms_lowerArmInfo = { DEGTORAD(80.0f), DEGTORAD(0.0f), DEGTORAD(20.0f), DEGTORAD(90.0f), DEGTORAD(-90.0f), DEGTORAD(5.0f) };
CPedIK::CPedIK(CPed *ped) CPedIK::CPedIK(CPed *ped)
{ {

View file

@ -42,10 +42,11 @@ public:
LimbOrientation m_lowerArmOrient; LimbOrientation m_lowerArmOrient;
int32 m_flags; int32 m_flags;
static LimbMovementInfo &ms_torsoInfo; static LimbMovementInfo ms_torsoInfo;
static LimbMovementInfo &ms_headInfo; static LimbMovementInfo ms_headInfo;
static LimbMovementInfo &ms_upperArmInfo; static LimbMovementInfo ms_headRestoreInfo;
static LimbMovementInfo &ms_lowerArmInfo; static LimbMovementInfo ms_upperArmInfo;
static LimbMovementInfo ms_lowerArmInfo;
CPedIK(CPed *ped); CPedIK(CPed *ped);
bool PointGunInDirection(float phi, float theta); bool PointGunInDirection(float phi, float theta);