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Merge branch 'miami' into lcs
This commit is contained in:
commit
f82c3c8ea7
2 changed files with 5 additions and 5 deletions
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@ -393,7 +393,7 @@ public:
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float GetDistanceSquared(const CVector &v) const; // inlined in vc
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float GetDistanceSquared(const CVector &v) const; // inlined in vc
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int32 GetJumboTaxiFreq() const; // inlined in vc
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int32 GetJumboTaxiFreq() const; // inlined in vc
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uint8 GetMissionAudioLoadingStatus(uint8 slot) const;
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uint8 GetMissionAudioLoadingStatus(uint8 slot) const;
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int8 GetMissionScriptPoliceAudioPlayingStatus() const;
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int8 GetMissionScriptPoliceAudioPlayingStatus();
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uint8 GetNum3DProvidersAvailable();
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uint8 GetNum3DProvidersAvailable();
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uint32 GetPedCommentSfx(CPed *ped, int32 sound);
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uint32 GetPedCommentSfx(CPed *ped, int32 sound);
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void GetPhrase(uint32 &phrase, uint32 &prevPhrase, uint32 sample, uint32 maxOffset) const;
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void GetPhrase(uint32 &phrase, uint32 &prevPhrase, uint32 sample, uint32 maxOffset) const;
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@ -513,7 +513,7 @@ public:
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void SetEntityStatus(int32 id, bool8 status);
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void SetEntityStatus(int32 id, bool8 status);
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uint32 SetLoopingCollisionRequestedSfxFreqAndGetVol(const cAudioCollision &audioCollision);
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uint32 SetLoopingCollisionRequestedSfxFreqAndGetVol(const cAudioCollision &audioCollision);
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void SetMissionAudioLocation(uint8 slot, float x, float y, float z);
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void SetMissionAudioLocation(uint8 slot, float x, float y, float z);
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void SetMissionScriptPoliceAudio(int32 sfx) const; // inlined and optimized
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void SetMissionScriptPoliceAudio(uint32 sfx); // inlined and optimized
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void SetMonoMode(bool8 mono);
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void SetMonoMode(bool8 mono);
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void SetMusicFadeVol(uint8 volume);
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void SetMusicFadeVol(uint8 volume);
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void SetMusicMasterVolume(uint8 volume);
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void SetMusicMasterVolume(uint8 volume);
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@ -23,7 +23,7 @@ struct tPoliceRadioZone {
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tPoliceRadioZone ZoneSfx[NUMAUDIOZONES];
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tPoliceRadioZone ZoneSfx[NUMAUDIOZONES];
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int32 g_nMissionAudioSfx = TOTAL_AUDIO_SAMPLES;
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uint32 g_nMissionAudioSfx = TOTAL_AUDIO_SAMPLES;
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int8 g_nMissionAudioPlayingStatus = 2;
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int8 g_nMissionAudioPlayingStatus = 2;
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uint8 gSpecialSuspectLastSeenReport;
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uint8 gSpecialSuspectLastSeenReport;
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uint32 gMinTimeToNextReport[NUM_CRIME_TYPES];
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uint32 gMinTimeToNextReport[NUM_CRIME_TYPES];
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@ -80,7 +80,7 @@ cAudioManager::ResetPoliceRadio()
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}
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}
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void
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void
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cAudioManager::SetMissionScriptPoliceAudio(int32 sfx) const
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cAudioManager::SetMissionScriptPoliceAudio(uint32 sfx)
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{
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{
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if (!m_bIsInitialised) return;
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if (!m_bIsInitialised) return;
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if (g_nMissionAudioPlayingStatus != 1) {
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if (g_nMissionAudioPlayingStatus != 1) {
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@ -90,7 +90,7 @@ cAudioManager::SetMissionScriptPoliceAudio(int32 sfx) const
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}
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}
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int8
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int8
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cAudioManager::GetMissionScriptPoliceAudioPlayingStatus() const
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cAudioManager::GetMissionScriptPoliceAudioPlayingStatus()
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{
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{
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return g_nMissionAudioPlayingStatus;
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return g_nMissionAudioPlayingStatus;
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}
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}
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