Commit graph

2451 commits

Author SHA1 Message Date
erorcun
0dfa833610 Fix 2020-12-09 03:55:30 +03:00
erorcun
122c7aa40d Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 03:41:45 +03:00
erorcun
6b654094a5
Merge pull request #871 from withmorten/sized-enums
Get rid of sized enums
2020-12-09 03:15:20 +03:00
aap
f6cc178a50 fix CObject::DeleteAllTempObjectsInArea 2020-12-08 23:15:59 +01:00
erorcun
eaf32190ca Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-08 23:35:27 +03:00
erorcun
fc6f07345e Red delete menu background 2020-12-08 23:33:51 +03:00
aap
0b47fdee1c
Merge pull request #875 from waliedyassen/master-cobject-fixes
re3 CObject fixes
2020-12-08 20:26:40 +01:00
Walied K. Yassen
a35c96c5ec
Fix DeleteAllTempObjectsInArea and bunch of random gen ranges 2020-12-08 21:22:05 +02:00
Filip Gawin
e171ed4959 Update Readme 2020-12-08 18:46:18 +01:00
Filip Gawin
b1efa51355 Add basic clang format file 2020-12-08 18:38:49 +01:00
Filip Gawin
306aba8b0c remove appveyor for now, our bintray account is still locked 2020-12-08 18:32:59 +01:00
shfil
95094e45af
Merge pull request #873 from madebr/openal_static
audio: define openal extensions in re3 owned namespace
2020-12-08 16:40:57 +01:00
Sergeanur
778d1381bb Add NUM_LEVELS 2020-12-08 07:50:29 +02:00
Sergeanur
b13b26b5fb GenerateOneRandomCar cleanup 2020-12-08 03:33:56 +02:00
Sergeanur
8d3864a4e5 Fix CRecordDataForChase::ShouldThisPadBeLeftAlone 2020-12-08 02:56:20 +02:00
Sergeanur
84cc31fea3 Fix wrong define 2020-12-08 02:27:35 +02:00
Anonymous Maarten
5a1ea7bcf5 audio: define openal extensions in re3 owned namespace 2020-12-07 19:05:58 +01:00
IlDucci
66fc4e44fc Fixing the Ghost vehicle name. 2020-12-07 16:37:13 +02:00
IlDucci
7272802aa1 Restored the original ordering of Spanish.txt. 2020-12-07 16:37:13 +02:00
IlDucci
c53a8b8c9d Major editing and proofread of the official Spanish translation
Alright, this is the big mother update.

This commit includes a ton of changes and fixes to the original Spanish translation. Some have been taken from the iOS version (which was just a cleanup), others were done by myself.

I've reorganized the entire file per missions and sections just so I could know where I was looking at.

There's too much changes to list them, so here's the short version:
 - Retranslated and naturalized a lot of overly literal translations.
 - Fixed some uppercasing and lowercasing issues in the menus.
 - Shortened some subtitle translations that appear in a very short span of time so they are readable by the player.
 - This translation is European Spanish based, just like the original one and following Rockstar's policy up until GTAV. However, I tried to "neutralize" characters that are Latino American (El Burro, Catalina, Miguel, the Colombians...). If someone wants to do a fully Neutral Spanish translation, it should use a new file instead of overwriting this one in a translation war.
2020-12-07 16:37:13 +02:00
IlDucci
5b88cddb9f Removing iOS strings as requested. 2020-12-07 16:37:13 +02:00
IlDucci
13de842236 Spanish translation: adding new re3 strings. 2020-12-07 16:37:13 +02:00
withmorten
7e11f639aa don't cast script param to uint8 2020-12-07 02:02:59 +01:00
withmorten
5e9a433b79 int32 enum fixed 2020-12-07 01:05:45 +01:00
withmorten
9e2ac26a1d uint32 enums fixed 2020-12-07 01:04:23 +01:00
withmorten
b5ffea5c6e uint16 enums fixed 2020-12-07 00:57:34 +01:00
withmorten
afdf8c25a0 int8 enums fixed 2020-12-07 00:56:12 +01:00
withmorten
4696e3f9c8 uint8 enums fixed 2020-12-07 00:36:40 +01:00
Anonymous Maarten
12d3893fe9 crossplatform is needed for casepath on non-Windows systems 2020-12-06 20:46:11 +01:00
Anonymous Maarten
3a66b17887 inttypes.h is part of the C++ standard, so prefix it 2020-12-06 20:46:11 +01:00
Nikolay
14eb0cd286
fixed parenthesis 2020-12-06 15:27:42 +03:00
Nikolay
efb28b888d
fixed ANCHOR_BOAT 2020-12-05 22:26:45 +03:00
aap
28a942735c fix pMemoryTop 2020-12-05 14:50:54 +01:00
aap
466eee84e7 typo 2020-12-04 10:23:04 +01:00
aap
9714a37769 bit more GTA_VERSION and GTA_PS2 2020-12-04 01:12:58 +01:00
aap
814771c3b5 Merge branch 'master' of github.com:GTAmodding/re3 2020-12-03 17:38:36 +01:00
aap
5bed7afd79 forgot some junk 2020-12-03 16:56:32 +01:00
shfil
a442ad198a
Fix discord invite 2020-12-03 16:48:04 +01:00
aap
a6c4d9b77c forgot to wrap in FIX_BUGS 2020-12-03 16:07:16 +01:00
aap
955698d2d3 kludge to prevent dodo unique jumps 2020-12-03 16:05:28 +01:00
aap
13cefd3293 more PS2 stuff; memory movement done 2020-12-03 16:04:59 +01:00
aap
3c24505990 little fixes for animviewer 2020-12-03 09:34:09 +01:00
aap
448ba9b7e8 bla 2020-12-02 13:08:30 +01:00
aap
50bf0f27a0 rpDefaultGeometryInstance 2020-12-02 12:58:29 +01:00
aap
f576311814 Merge branch 'master' of github.com:GTAmodding/re3 2020-12-02 10:38:39 +01:00
aap
fba657ff0c better cam lod dist fix 2020-12-02 10:38:27 +01:00
Nikolay Korolev
4b9f1680a3 fast fix 2020-12-02 02:41:05 +03:00
Nikolay Korolev
fda58fb1df added GTA_SCENE_EDIT 2020-12-02 02:34:51 +03:00
Nikolay Korolev
c0ca3c7a3e Merge remote-tracking branch 'upstream/master' 2020-12-02 02:18:38 +03:00
Sergeanur
0b20fd7e77 Remove ifndef GTA_PS2 around replays 2020-12-01 22:35:53 +02:00