Commit graph

298 commits

Author SHA1 Message Date
erorcun
a6aa782d6d Fixes and style changes from miami 2020-10-18 19:16:37 +03:00
Filip Gawin
747fe7ab67 Merge branch 'master' of github.com:GTAmodding/re3 into master 2020-10-18 15:14:03 +02:00
Filip Gawin
3594b35fbb Add missing breaks in AudioLogic.cpp 2020-10-18 15:13:43 +02:00
Roman Masanin
9cf38634b9
ProcessWaterCannon bug and refractoring (#773)
* fix audio bug and some refractoring

* mark original bugs
2020-10-17 20:56:42 +02:00
Sergeanur
e26e85deb8 Some unicode funcs belong to Font.cpp + small fix 2020-10-11 10:33:02 +03:00
eray orçunus
ee27cae732 Fix Linux audio path 2020-10-05 14:23:37 +03:00
eray orçunus
1a0b71bd47 Fix Audio 2020-10-05 14:23:12 +03:00
eray orçunus
595421da39 Fixes, mouse AUX buttons, joystick detect menu 2020-09-30 20:03:01 +03:00
Filip Gawin
8424eabf22 Fix build (if -> ifdef) 2020-09-29 17:02:47 +02:00
Filip Gawin
a0b6410801 Make frequency more consistent with vanilla 2020-09-29 16:56:40 +02:00
Sergeanur
5144b5051c Fix arg types 2020-09-28 21:37:59 +03:00
Roman Masanin
7576b003c6 change for better understanding 2020-09-28 20:48:28 +03:00
Roman Masanin
1ea89f5aed Merge remote-tracking branch 'upstream/master' 2020-09-28 03:40:58 +03:00
Roman Masanin
37e382c758 fix for frequency misscalculation 2020-09-28 03:29:45 +03:00
eray orçunus
70aac0f460 Fixes: PS2/PS2-like menu, Hud, new sliding text found 2020-09-27 19:22:21 +03:00
Sergeanur
db2c34923d Fixes to MusicManager 2020-09-19 16:39:31 +03:00
Sergeanur
7efc153dc9 Renaming audio enum entries to something more like original 2020-09-19 15:55:27 +03:00
eray orçunus
93d77f340d Fixes from miami 2020-09-10 03:14:50 +03:00
Sergeanur
0f5a771292 Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
aap
a9a1bf5056 changed a sound enum 2020-08-20 13:21:08 +02:00
blingu
56ea53a5db
clang throws an error if fixed comparisons are against NULL 2020-08-05 14:35:24 +02:00
Sergeanur
4b3faea965 Update mpg123.32 2020-08-03 17:04:00 +03:00
Sergeanur
a786dd45a4 Move sdk and eax 2020-08-02 19:36:50 +03:00
Sergeanur
57d5782588
Merge pull request #587 from Sergeanur/opus
OPUS support for OpenAL
2020-07-29 15:52:17 +03:00
eray orçunus
eb8844fd11 Fix casepath chaos 2020-07-28 17:40:12 +03:00
Filip Gawin
98ec7bdaf9 Provide more memory for casepath's arg 2020-07-26 00:11:13 +02:00
Sergeanur
bcb2b7a534 Add ps2 audio paths 2020-07-23 16:15:36 +03:00
eray orçunus
1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
Sergeanur
7d51995640 Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher 2020-07-22 03:32:46 +03:00
Sergeanur
f760696a9f Fix another float 2020-07-18 19:37:28 +03:00
Sergeanur
28d7d6b2f1 Fix some audio floats 2020-07-18 19:18:58 +03:00
Sergeanur
949d0c8853 Add audio cache for faster initialization 2020-07-17 13:48:25 +03:00
Sergeanur
81c03f8e6d Audio fixes 2020-07-16 22:30:55 +03:00
Sergeanur
da93b0a078 Audio fixes 2020-06-30 19:06:58 +03:00
Fire-Head
63fdcf7e64 menu fixes 2020-06-29 10:29:02 +03:00
Fire_Head
0cd2ac7e5e
Update AudioLogic.cpp 2020-06-29 09:41:56 +03:00
Fire_Head
860f75d66c
Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
Fire-Head
1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
Sergeanur
03f3b4fc5a remove numbers from enum 2020-06-08 14:33:10 +03:00
Sergeanur
be9954ecc6 IsMissionAudioSamplePlaying (from VC) 2020-06-08 10:33:32 +03:00
Sergeanur
2016cd54b0 ps2 audio banks 2020-06-06 03:45:24 +03:00
Sergeanur
147dca44fa ProcessTrainAnnouncements 2020-06-05 11:27:33 +03:00
eray orçunus
016ebc0b00 fixes, mostly from miami 2020-06-04 06:03:12 +03:00
Sergeanur
3a5a122887 Fix city sound playing on restarting a new game 2020-05-27 20:48:47 +03:00
Sergeanur
7a79b74778 Restore original logic 2020-05-27 03:33:27 +03:00
aap
7e5dde1f1a eSurfaceType 2020-05-26 11:37:46 +02:00
Sergeanur
52644192e3 Even more audio cleanups 2020-05-25 19:36:09 +03:00
Sergeanur
ad896d5f81 Ped comments cleanup 2020-05-25 19:10:15 +03:00
Sergeanur
cebc3bbd48 More audio cleanup and bugfixes 2020-05-25 18:39:16 +03:00
Sergeanur
fd06ab4db8 Fix names of static variables 2020-05-25 03:56:17 +03:00