Sergeanur
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a8a28c1512
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Move a bunch of math to cpp files + small fixes
# Conflicts:
# src/control/CarCtrl.cpp
# src/math/Matrix.h
# src/math/Vector2D.h
# src/math/math.cpp
# src/render/Skidmarks.cpp
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2020-09-14 21:10:23 +03:00 |
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Sergeanur
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7d8ffa9ebd
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/RoadBlocks.cpp
# src/core/Collision.h
# src/core/Pad.cpp
# src/core/SurfaceTable.h
# src/core/main.cpp
# src/core/re3.cpp
# src/peds/Population.cpp
# src/render/Fluff.cpp
# src/render/Shadows.cpp
# src/render/Shadows.h
# src/render/Sprite2d.cpp
# src/weapons/BulletInfo.cpp
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2020-08-07 12:34:41 +03:00 |
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aap
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abb640c6b6
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VU0 collision
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2020-08-03 17:32:06 +02:00 |
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aap
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95e96c86a1
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minor stuff
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2020-06-04 17:39:26 +02:00 |
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aap
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3e36428568
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more CBike and fixes
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2020-06-04 17:38:41 +02:00 |
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aap
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bae3a3e72f
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fixed to CAutomobile and friends
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2020-05-31 17:45:26 +02:00 |
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aap
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21ce0a4b28
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CAutomobile done
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2020-05-31 17:05:59 +02:00 |
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aap
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7bf8337854
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CVehicle
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2020-05-25 18:33:34 +02:00 |
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Sergeanur
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941c50ee25
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Merge remote-tracking branch 'origin/master' into Standalone
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2020-04-17 16:31:43 +03:00 |
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Sergeanur
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599164006a
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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aap
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6ef7924e01
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implemented CVector2D::NormaliseSafe for SkidMarks
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2020-04-17 15:15:42 +02:00 |
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Sergeanur
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fcfdaa9534
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cAudioManager::TranslateEntity cleanup
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2019-10-27 01:46:48 +03:00 |
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Sergeanur
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dd602eb4a4
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Fixing ColPoints again
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2019-10-06 15:49:01 +03:00 |
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eray orçunus
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c03efd0aa1
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Moar peds
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2019-10-01 19:16:36 +03:00 |
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eray orçunus
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e5df72a1e9
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Peds
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2019-08-23 01:53:53 +03:00 |
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aap
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0aaaab3622
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CAutomobile::Render; moved some math code into .cpp
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2019-07-27 11:53:51 +02:00 |
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aap
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90e093cd47
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and of course the last commit didnt fix everything
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2019-07-10 17:34:11 +02:00 |
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aap
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4a36d64f15
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added wrappers around math functions
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2019-07-10 17:18:26 +02:00 |
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aap
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e7ed4d0096
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added animation system (with skin support for now)
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2019-06-11 08:59:28 +02:00 |
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