Sergeanur
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33dfaf7da1
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# premake5.lua
# src/core/ZoneCull.cpp
# src/core/Zones.cpp
# src/objects/CutsceneHead.cpp
# src/render/Clouds.cpp
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2020-05-13 00:27:15 +03:00 |
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aap
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40829b5242
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CClouds; disabled object clipping for SA cam
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2020-05-12 16:27:39 +02:00 |
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Sergeanur
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0aa7f13c32
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Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimBlendAssociation.h
# src/animation/AnimBlendClumpData.h
# src/animation/AnimManager.h
# src/animation/FrameUpdate.cpp
# src/control/AutoPilot.h
# src/control/PathFind.h
# src/core/PlayerInfo.h
# src/entities/Building.h
# src/entities/Dummy.h
# src/entities/Entity.h
# src/entities/Physical.h
# src/entities/Treadable.h
# src/modelinfo/BaseModelInfo.h
# src/modelinfo/ClumpModelInfo.cpp
# src/modelinfo/ClumpModelInfo.h
# src/modelinfo/PedModelInfo.h
# src/modelinfo/SimpleModelInfo.h
# src/modelinfo/TimeModelInfo.h
# src/modelinfo/VehicleModelInfo.h
# src/objects/CutsceneHead.h
# src/objects/CutsceneObject.h
# src/objects/DummyObject.h
# src/objects/Object.h
# src/peds/DummyPed.h
# src/peds/PedIK.cpp
# src/rw/VisibilityPlugins.cpp
# src/vehicles/Automobile.h
# src/vehicles/Boat.h
# src/vehicles/Heli.h
# src/vehicles/Plane.h
# src/vehicles/Train.h
# src/vehicles/Vehicle.h
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2020-05-11 21:07:12 +03:00 |
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eray orçunus
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8a4fa58cd4
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Linux build support
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2020-05-11 21:00:55 +03:00 |
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erorcun
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c66c45f4c8
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Merge pull request #509 from Fire-Head/master
OpenAL update
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2020-05-11 03:23:36 +03:00 |
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Sergeanur
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35c41208f5
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Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimManager.cpp
# src/control/CarCtrl.cpp
# src/control/Curves.cpp
# src/core/templates.h
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2020-05-10 01:26:12 +03:00 |
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Sergeanur
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28103775ba
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Place debug menu under ifdef
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2020-05-09 16:06:13 +03:00 |
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aap
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e0568a19d5
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new zone stuff
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2020-05-06 12:23:57 +02:00 |
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aap
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68d3ea9c42
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getting the vice city map to work
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2020-05-05 23:27:43 +02:00 |
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aap
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e81652c2fc
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cleaned up MIAMI ifdefs
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2020-05-05 18:06:38 +02:00 |
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Sergeanur
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1eb817de77
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Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL
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2020-05-05 18:32:46 +03:00 |
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Sergeanur
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c2b9ddc5b8
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Revert "Remove Miami stuff"
This reverts commit 9960c41193 .
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2020-05-05 18:04:43 +03:00 |
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Sergeanur
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9960c41193
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Remove Miami stuff
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2020-05-05 18:04:18 +03:00 |
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aap
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b44df26d3e
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implemented most of streamed collisions and big buildings
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2020-05-05 13:02:42 +02:00 |
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Fire-Head
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8aac6060d3
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oal upd
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2020-05-04 20:33:48 +03:00 |
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aap
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a073dda5ec
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GTA_ZONECULL define
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2020-05-03 17:44:10 +02:00 |
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Sergeanur
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fe353a7cc9
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Fixes
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2020-04-27 22:41:09 +03:00 |
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eray orçunus
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6c1a1f7cd2
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Initial GLFW support
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2020-04-26 13:29:50 +03:00 |
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aap
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5bb4e99926
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implemented debugmenu
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2020-04-24 14:08:06 +02:00 |
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eray orçunus
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c80403a2e0
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Crossplatform work continues
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2020-04-22 05:24:02 +03:00 |
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shfil
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7794cca429
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Merge pull request #477 from ShFil119/mingw
Try to make code working on more platforms
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2020-04-20 19:50:12 +02:00 |
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Filip Gawin
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370c4e48cd
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Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
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aap
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98fc8ecef0
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update librw (matfx)
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2020-04-20 16:05:39 +02:00 |
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Fire-Head
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2308321805
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Add polish lang support
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2020-04-19 22:32:59 +03:00 |
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Filip Gawin
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d6314f9564
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Revert "Part one"
This reverts commit 63951d9b95 .
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2020-04-18 12:29:28 +02:00 |
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Filip Gawin
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63951d9b95
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Part one
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2020-04-17 19:30:57 +02:00 |
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Sergeanur
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599164006a
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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Fire-Head
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a4922d5cb7
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rem refs
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2020-04-17 08:54:14 +03:00 |
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aap
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4b602940eb
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first fake RW implementation working
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2020-04-16 10:26:16 +02:00 |
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Nikolay Korolev
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04c9affe2e
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scene init
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2020-04-12 12:06:33 +03:00 |
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Fire-Head
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590ff32469
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PS2 Cheats, restored R*names
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2020-04-09 06:20:44 +03:00 |
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Fire-Head
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3769170113
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(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode
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2020-04-09 02:52:38 +03:00 |
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Sergeanur
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2607a91d87
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Merge remote-tracking branch 'origin/master' into MoreLanguages
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2020-03-30 20:10:12 +03:00 |
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Sergeanur
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bb8868eba7
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Add russian lang support
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2020-03-30 14:50:14 +03:00 |
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Nikolay Korolev
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3a4e2275de
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fixed PS2 build
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2020-03-29 18:53:58 +03:00 |
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Fire-Head
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7b95dcc219
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style & cosmetic fixes
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2020-03-29 16:35:50 +03:00 |
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Fire-Head
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d53c151ffc
|
style & cosmetic fixes
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2020-03-29 16:32:11 +03:00 |
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Fire-Head
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194ddc5f40
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CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
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2020-03-28 23:55:23 +03:00 |
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eray orçunus
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112685ebac
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CCopPed done and #include cleanup
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2020-03-28 18:52:25 +03:00 |
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Nikolay Korolev
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34b1881528
|
CGame::Initialise
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2020-03-22 17:23:40 +03:00 |
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Sergeanur
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bbc68ffb1c
|
AccidentManager
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2020-01-11 15:14:02 +02:00 |
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eray orçunus
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2d998b2416
|
Fixes&Peds
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2019-10-25 22:17:55 +03:00 |
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Sergeanur
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8baf410669
|
CGame::FinalShutdown
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2019-10-21 16:47:08 +03:00 |
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nmzik
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86284ee7f9
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typo fix
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2019-10-19 14:20:51 +03:00 |
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nmzik
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49ce64d6ac
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getter and enum fix
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2019-10-19 14:12:18 +03:00 |
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nmzik
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f56684d04e
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
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Filip Gawin
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af5bd951ae
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More audio ped
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2019-08-27 21:13:17 +02:00 |
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Fire-Head
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b4ecb3e3da
|
shadows done
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2019-07-24 19:55:43 +03:00 |
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aap
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53023eb65b
|
the great reorganization
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2019-07-07 13:09:11 +02:00 |
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