Commit graph

115 commits

Author SHA1 Message Date
Filip Gawin
3b9f1255af Finish audio code 2020-04-13 20:30:18 +02:00
Filip Gawin
7d137d8f2d Cleanup audio code 2020-04-12 02:50:52 +02:00
aap
34349c4df2 normalized line endings to LF 2020-04-09 20:50:24 +02:00
Filip Gawin
bf2316bd54 Cleanup audiocode and fix for ComputeDopplerEffectedFrequency 2020-04-07 15:44:31 +02:00
Filip Gawin
58ec4b2157 ProcessVehicleEngine and ProcessActiveQueues
Also some smaller fixes, thx erorcun for help.
2020-03-28 20:18:54 +01:00
Filip Gawin
b57e4febb0 fix include 2020-03-22 17:30:54 +01:00
Filip Gawin
a097f225bc Fixes for review 2020-03-22 17:30:54 +01:00
Filip Gawin
337924c794 Cleanup audio code + fixes for review 2020-03-22 17:30:54 +01:00
Filip Gawin
7c425ac4ac Implement ProcessGarages + small cleanup 2020-03-22 17:30:54 +01:00
Filip Gawin
3b8a177470 Implement SetupJumboEngineSound 2020-03-22 17:30:54 +01:00
Filip Gawin
67398809a3 Implement ProcessFires 2020-03-22 17:30:54 +01:00
Filip Gawin
31382bc22c Implement ProcessCesna 2020-03-22 17:30:54 +01:00
Sergeanur
a3e5ccde47 cMusicManager 2020-02-07 02:30:00 +02:00
Sergeanur
72a4abd347 Audio, use of enums and true/false 2020-02-02 15:57:27 +02:00
Sergeanur
da253837d1 audio stuff
Collision audio and police radio stuff moved to a separate cpp's like in the original code
cPoliceRadioQueue added, code refactored correspondingly
cAudioManager::ServiceCollisions reversed
PlayOneShotScriptObject reversed
cAudioScriptObject moved to AudioScriptObject.cpp
Fixed use of numbers on non-integer types (bools, pointers)
enum is now used for ped audio calculation
Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
2020-01-25 12:48:27 +02:00
Sergeanur
045c638067 Two audio structs renamed to their original names 2020-01-13 20:01:23 +02:00
Filip Gawin
c7e9ddb566 Audio fixes for erorcun review 2019-12-01 20:44:57 +01:00
Filip Gawin
9afac431b0 Implement ProcessVehicleSirenOrAlarm 2019-12-01 20:44:57 +01:00
Filip Gawin
5e771f1737 RE cAudioManager::UpdateReflections 2019-11-05 12:29:42 +01:00
Filip Gawin
a2e59564c8 Implement PreloadMissionAudio + small fixes 2019-10-27 22:46:37 +01:00
Sergeanur
cce3aac4c3 Audio fixes 2019-10-27 19:04:13 +02:00
Filip Gawin
405b83ca0f Audio9 (fixes) 2019-10-27 01:07:01 +02:00
Sergeanur
d5a72fa597 Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode 2019-10-26 15:20:12 +03:00
Filip Gawin
fef3b5f978 Audio fixes from Serg 2019-10-26 13:05:00 +02:00
Filip Gawin
c27dbcfe6d Cleanup audio 2019-10-26 13:05:00 +02:00
Filip Gawin
8c52cdbedd Cleanup police radio 2019-10-26 13:05:00 +02:00
Filip Gawin
47d2cf6c0a More audio windows 2019-10-26 13:05:00 +02:00
Filip Gawin
d2941b0368 More audio (to hook and test) 2019-10-26 13:05:00 +02:00
Filip Gawin
003ac856c6 More work 2019-10-26 13:05:00 +02:00
Filip Gawin
12ee71e4f7 audio7 2019-10-26 13:05:00 +02:00
Filip Gawin
5a36d46692 Audio fixes 2019-08-27 23:45:27 +02:00
Filip Gawin
01ac2929cd Cleanup 2019-08-27 22:29:23 +02:00
Filip Gawin
2fabbc3b4c More more more audio 2019-08-27 21:18:47 +02:00
Filip Gawin
458fc63f01 Cleanup 2019-08-27 21:14:28 +02:00
Filip Gawin
af5bd951ae More audio ped 2019-08-27 21:13:17 +02:00
Fire-Head
6093d855b0 CParticleObject done, cDMAudio done 2019-08-15 04:43:00 +03:00
Fire-Head
6ba2b05443 sampman done 2019-08-02 23:20:12 +03:00
Nikolay Korolev
a951996943 added CPool<cAudioScriptObject, cAudioScriptObject> 2019-07-20 18:00:57 +03:00
Filip Gawin
e003f7ffba fixes for #142 2019-07-19 23:35:21 +02:00
Filip Gawin
40b3ff31bb More audio script 2019-07-19 16:25:16 +02:00
Filip Gawin
88a6d67494 more audio process 2019-07-19 16:23:03 +02:00
Filip Gawin
113abec6fa ProcessActiveQueues 2019-07-19 16:23:03 +02:00
Filip Gawin
a04d8f24be ComputeDopplerEffectedFrequency 2019-07-19 16:22:46 +02:00
Filip Gawin
567937a8cd Fix reverse warn and air brakes 2019-07-07 17:49:33 +02:00
Filip Gawin
d6944ec570 cAudioManager::Initialise 2019-07-07 17:48:32 +02:00
Filip Gawin
e3fcb686cc More AudioManager 2019-07-04 22:20:05 +02:00
Filip Gawin
d6957aaa57 RandomDisplacement 2019-07-04 01:02:00 +02:00
Filip Gawin
0ec77e8329 RequireDigitalHandle 2019-07-04 01:02:00 +02:00
Filip Gawin
9357e5cc83 ReleaseDigitalHandle 2019-07-04 01:02:00 +02:00
Filip Gawin
e589589538 PlayerJustGotInCar 2019-07-04 01:02:00 +02:00
Filip Gawin
8cd2a19c4e CreateEntity 2019-07-04 01:02:00 +02:00
Filip Gawin
198a92555c SetEntityStatus 2019-07-04 01:02:00 +02:00
Filip Gawin
9df4bc2029 PreTerminateGameSpecificShutdown 2019-07-04 01:02:00 +02:00
Filip Gawin
1abd694107 DestroyEntity 2019-07-04 01:02:00 +02:00
Filip Gawin
bd23f2c425 PostTerminateGameSpecificShutdown 2019-07-04 01:02:00 +02:00
Filip Gawin
404d9bedd2 SetDynamicAcousticModelingStatus 2019-07-04 01:02:00 +02:00
Filip Gawin
7488f094e2 IsAudioInitialised 2019-07-04 01:02:00 +02:00
Filip Gawin
c6256aab4f GenerateIntegerRandomNumberTable 2019-07-04 01:02:00 +02:00
Filip Gawin
321c7e4af7 Implement GetSpecialCharacterTalkSfx 2019-06-30 19:06:41 +02:00
Filip Gawin
87997fffd7 Implement the rest of GetXTalkSfx 2019-06-29 14:07:32 +02:00
Filip Gawin
72ab729623 Implement some GetXTalkSfx methods 2019-06-29 14:07:32 +02:00
Filip Gawin
6c0f81f12a fixes for AudioManager::GetPhrase 2019-06-29 14:03:39 +02:00
Filip Gawin
d4b566ecb2 AudioManager::GetPhrase 2019-06-29 14:03:39 +02:00
_AG
28509e216f Better organization for Frontend.cpp 2019-06-25 14:26:41 +02:00
eray orçunus
1e09bf9c30 CPed, CVehicle, mostly entering/exiting car
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-06-25 00:01:40 +03:00