withmorten
|
29fb996b00
|
make building with Codewarrior 7 possible
|
2021-01-24 17:08:34 +01:00 |
|
withmorten
|
4c0744260d
|
uint8 enums fixed
|
2020-12-07 01:59:17 +01:00 |
|
Nikolay Korolev
|
ef2089cafb
|
CWorld done
|
2020-11-11 00:08:32 +03:00 |
|
Sergeanur
|
e9a89236a2
|
Pickups Done
|
2020-10-21 21:00:13 +03:00 |
|
Sergeanur
|
e465cea07b
|
Pickup arrays done
|
2020-10-17 18:05:23 +03:00 |
|
Sergeanur
|
63666391d4
|
More Pickup stuff
|
2020-10-17 15:57:12 +03:00 |
|
Sergeanur
|
ef47dad566
|
Partial Pickups
|
2020-10-17 08:23:01 +03:00 |
|
Fire-Head
|
a38702a7d2
|
weapons
|
2020-08-27 19:52:43 +03:00 |
|
eray orçunus
|
eafa9cc107
|
new opcodes, buyable properties, minor fixes
|
2020-07-30 15:32:34 +03:00 |
|
aap
|
c7a32bb83d
|
some camera code
|
2020-06-14 09:36:30 +02:00 |
|
eray orçunus
|
2ab3fb5dd0
|
Fixes for melees and various things
|
2020-05-20 20:21:27 +03:00 |
|
Nikolay Korolev
|
d5d2f6a822
|
sync with upstream
|
2020-05-17 21:48:21 +03:00 |
|
Nikolay Korolev
|
3cc20d7962
|
sync with upstream
|
2020-05-17 21:48:12 +03:00 |
|
Nikolay Korolev
|
a5b84eb9fe
|
full script basic support
|
2020-05-17 21:43:11 +03:00 |
|
eray orçunus
|
84f8312b86
|
Weapon fixes and thingies
|
2020-05-17 21:01:52 +03:00 |
|
Nikolay Korolev
|
b587d835e8
|
more script stuff
|
2020-05-16 23:06:33 +03:00 |
|
Nikolay Korolev
|
3e64274f6b
|
more script
|
2020-05-12 01:59:35 +03:00 |
|
Sergeanur
|
0aa7f13c32
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimBlendAssociation.h
# src/animation/AnimBlendClumpData.h
# src/animation/AnimManager.h
# src/animation/FrameUpdate.cpp
# src/control/AutoPilot.h
# src/control/PathFind.h
# src/core/PlayerInfo.h
# src/entities/Building.h
# src/entities/Dummy.h
# src/entities/Entity.h
# src/entities/Physical.h
# src/entities/Treadable.h
# src/modelinfo/BaseModelInfo.h
# src/modelinfo/ClumpModelInfo.cpp
# src/modelinfo/ClumpModelInfo.h
# src/modelinfo/PedModelInfo.h
# src/modelinfo/SimpleModelInfo.h
# src/modelinfo/TimeModelInfo.h
# src/modelinfo/VehicleModelInfo.h
# src/objects/CutsceneHead.h
# src/objects/CutsceneObject.h
# src/objects/DummyObject.h
# src/objects/Object.h
# src/peds/DummyPed.h
# src/peds/PedIK.cpp
# src/rw/VisibilityPlugins.cpp
# src/vehicles/Automobile.h
# src/vehicles/Boat.h
# src/vehicles/Heli.h
# src/vehicles/Plane.h
# src/vehicles/Train.h
# src/vehicles/Vehicle.h
|
2020-05-11 21:07:12 +03:00 |
|
bigbossbro08
|
c798e1bacd
|
Fixed typos and made all assert functions optional
|
2020-05-10 21:49:33 +06:00 |
|
Nikolay Korolev
|
00cdcef36a
|
some updates for script
|
2020-05-10 17:54:13 +03:00 |
|
bigbossbro08
|
af6e132b37
|
defined out asserts.
|
2020-05-10 19:54:37 +06:00 |
|
Fire-Head
|
a4922d5cb7
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
|
Sergeanur
|
741c9405d0
|
CPacManPickups
|
2020-04-13 12:07:07 +03:00 |
|
aap
|
34349c4df2
|
normalized line endings to LF
|
2020-04-09 20:50:24 +02:00 |
|
Nikolay Korolev
|
80453d3f4d
|
some not fully tested stuff
|
2020-01-01 02:35:54 +03:00 |
|
nmzik
|
f56684d04e
|
CGame::Process() && CGame::ReloadIPLs
|
2019-10-19 01:23:40 +03:00 |
|
Sergeanur
|
101192dd32
|
Added read/write template functions for save data, small Load/Save arguments unification
|
2019-10-08 23:07:11 +03:00 |
|
Sergeanur
|
679f7bbcfa
|
Checks rewritten
|
2019-10-03 23:32:31 +03:00 |
|
Sergeanur
|
2cf94348f5
|
Drop w's
|
2019-10-03 22:51:38 +03:00 |
|
Sergeanur
|
72e12f6aae
|
CPickups
|
2019-10-03 22:37:13 +03:00 |
|
Sergeanur
|
9149367f86
|
Fix CPickup
|
2019-10-01 19:53:25 +03:00 |
|
Nikolay Korolev
|
ebbcd92de2
|
RunningScript, part 4, plus some fixes
|
2019-08-03 16:01:13 +03:00 |
|
eray orçunus
|
875cdd845d
|
The Peds
|
2019-08-02 01:30:40 +03:00 |
|
Nikolay Korolev
|
5acce16261
|
Running script part 3
|
2019-07-25 23:34:29 +03:00 |
|
aap
|
af2e764d81
|
finished CEntity
|
2019-06-30 21:06:55 +02:00 |
|
Nikolay Korolev
|
cc731f4732
|
More replay stuff
|
2019-06-25 01:42:23 +03:00 |
|
aap
|
188aab4196
|
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
|
2019-05-30 21:24:47 +02:00 |
|