Sergeanur
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7d8ffa9ebd
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/RoadBlocks.cpp
# src/core/Collision.h
# src/core/Pad.cpp
# src/core/SurfaceTable.h
# src/core/main.cpp
# src/core/re3.cpp
# src/peds/Population.cpp
# src/render/Fluff.cpp
# src/render/Shadows.cpp
# src/render/Shadows.h
# src/render/Sprite2d.cpp
# src/weapons/BulletInfo.cpp
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2020-08-07 12:34:41 +03:00 |
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eray orçunus
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e14252914e
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Squeeze performance option, minor fixes
Fixes are already in miami
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2020-08-03 16:00:32 +03:00 |
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aap
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2612c9f12c
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CPlaneTrails and CPlaneBanners done
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2020-07-20 19:50:20 +02:00 |
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aap
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2100bdd529
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implemented CRubbish
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2020-04-07 01:19:24 +02:00 |
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Fire-Head
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194ddc5f40
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CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
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2020-03-28 23:55:23 +03:00 |
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Nikolay Korolev
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34b1881528
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CGame::Initialise
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2020-03-22 17:23:40 +03:00 |
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Nikolay Korolev
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043efaf082
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script 900-999
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2020-02-15 14:53:42 +03:00 |
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nmzik
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f56684d04e
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
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aap
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ba242bcf58
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more CAutomobile::ProcessControl
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2019-07-17 23:58:06 +02:00 |
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aap
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188aab4196
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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