aap
9b2037419f
mobile vehicle rendering
2021-01-12 13:41:29 +01:00
aap
7f5deb0f97
cam sector fix
2021-01-09 12:10:10 +01:00
Sergeanur
1efbd7ead2
Fix unlimited rotation in Phnom Penh '86
2021-01-04 10:58:12 +02:00
aap
88b0134e72
option for PC controls
2020-12-21 20:48:28 +01:00
Nikolay Korolev
bf90fed2b7
fixes
2020-12-19 11:49:19 +03:00
Nikolay Korolev
8d1996833b
merge attempt
2020-12-19 03:21:04 +03:00
aap
55cf1a37cb
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-18 13:50:37 +01:00
aap
a7050458ae
little cleanup and synch on templates and config
2020-12-18 13:50:26 +01:00
Sergeanur
cfda5eb148
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-12-18 02:58:09 +02:00
Sergeanur
e9a5670348
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-12-18 02:57:54 +02:00
erorcun
64b509af52
Make free cam collision code readable by aap, fixes
2020-12-15 17:49:43 +03:00
erorcun
59caa98c43
Make free cam collision code readable by aap, fixes
2020-12-15 17:33:51 +03:00
erorcun
1caf5d087a
Sync Stats page style with miami - and a little veh. cam. fix
2020-12-09 15:39:14 +03:00
erorcun
c504cf02e4
Vehicle cam object collision fix
2020-12-09 07:15:04 +03:00
erorcun
33e1f28239
Vehicle cam fixes
...
- @ZLau92 's idea to remove 3rd person check on num 2/8.
It was meaningless on III, probably not on VC tho.
- @Nick007J pointed out that camera wasn't checking objects,
which was something done by someone to prevent camera to
collide with traffic lights. Instead I enabled object check again,
and comparing the result if it's a traffic light after the test.
2020-12-09 06:09:48 +03:00
aap
0d166081ad
animviewer fixes
2020-12-03 11:30:46 +01:00
aap
3c24505990
little fixes for animviewer
2020-12-03 09:34:09 +01:00
Nikolay Korolev
4b9f1680a3
fast fix
2020-12-02 02:41:05 +03:00
Nikolay Korolev
fda58fb1df
added GTA_SCENE_EDIT
2020-12-02 02:34:51 +03:00
aap
d5bc382cb5
GTA_VERSION define and some config.h cleanup
2020-11-29 21:29:48 +01:00
Sergeanur
5a59542679
Fix inverted vertical camera
2020-11-05 16:38:41 +02:00
Sergeanur
0d20f1c364
Merge branch 'master' into miami
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/RoadBlocks.cpp
# src/entities/Entity.h
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/render/Renderer.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/CarGen.cpp
# src/weapons/BulletInfo.cpp
# src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
eray orçunus
082c4caecf
new frontend customization
2020-08-25 00:55:57 +03:00
eray orçunus
b54bb62c94
Stats(except displaying), PlayerInfo, marker fix
2020-08-14 01:14:04 +03:00
Fire-Head
224fd77641
NULL -> nil
2020-07-31 21:21:58 +03:00
Fire_Head
52e77c6634
Merge pull request #1 from GTAmodding/miami
...
Miami
2020-07-29 12:20:02 +03:00
Fire-Head
1803dcc873
miami shadows
2020-07-29 12:17:53 +03:00
eray orçunus
70fa4ab79c
Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixes
2020-07-06 16:38:00 +03:00
eray orçunus
15548758ac
Bettah car enter canceling, fix CFO crash, ped objs. renaming
2020-07-03 16:51:33 +03:00
erorcun
eda50bc32b
Restored beta police system(disabled), fixes from miami, debug info for CFO crash ( #639 )
2020-07-01 15:28:43 +03:00
Sergeanur
b26eec5daf
Merge remote-tracking branch 'origin/master' into miami
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
2020-06-29 12:56:50 +03:00
Fire_Head
860f75d66c
Merge branch 'master' into ps2menu
2020-06-29 09:37:53 +03:00
Fire-Head
1c11a8081f
mips overdose
2020-06-28 00:01:51 +03:00
eray orçunus
f3ed6659c3
CWanted, anim fix, ped objs renaming, remove III beta features
2020-06-22 04:20:56 +03:00
Nikolay Korolev
7a71a47f74
updated player control names
2020-06-21 16:00:17 +03:00
aap
3859efff42
ps2 cam transitions done (hopefully)
2020-06-21 14:41:39 +02:00
aap
586e8a2ab4
tried to reconstruct bills cam
2020-06-21 11:03:20 +02:00
aap
e1c58131c4
PS2 cam transition mostly working
2020-06-21 00:40:07 +02:00
aap
c5205a89ee
CCamera done
2020-06-20 14:54:11 +02:00
aap
7ceedc1d47
CCam done
2020-06-16 13:54:18 +02:00
aap
5f3eb76cff
CCam fixes yet again
2020-06-16 13:50:29 +02:00
aap
62024217b7
more CCam
2020-06-15 20:50:01 +02:00
Sergeanur
655eaa36ce
Merge remote-tracking branch 'origin/master' into miami
...
# Conflicts:
# src/control/Script.cpp
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/render/Fluff.cpp
# src/render/Hud.cpp
2020-06-15 17:44:47 +03:00
eray orçunus
686d6e9834
Fix vehicle cam. zoom values
2020-06-15 16:17:22 +03:00
aap
e6d2b49121
more cleanup
2020-06-14 23:16:22 +02:00
aap
0741fd5b1d
some more camera stuff
2020-06-14 23:15:56 +02:00
aap
c7a32bb83d
some camera code
2020-06-14 09:36:30 +02:00
aap
3fe282fbe4
a few cam fixes
2020-06-13 23:39:35 +02:00
aap
41dac0773f
little CCam cleanup; fix in CWorld sphere test
2020-06-12 21:53:39 +02:00
aap
5a961d0284
some cam cleanup; unused PS2 train cams
2020-06-10 23:50:27 +02:00