aap
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55320a03f1
|
little cleanup of vehicle rendering
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2021-01-12 14:07:24 +01:00 |
|
aap
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9b2037419f
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mobile vehicle rendering
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2021-01-12 13:41:29 +01:00 |
|
aap
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383142bcbe
|
some useless code
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2021-01-11 20:20:08 +01:00 |
|
aap
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93ea98520b
|
mobile building rendering
|
2021-01-10 19:45:58 +01:00 |
|
aap
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c631e6c61c
|
env map tweaks
|
2021-01-10 14:32:37 +01:00 |
|
aap
|
453405f131
|
dont render untextured world
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2021-01-10 13:05:34 +01:00 |
|
aap
|
0ee87d7b46
|
env map rendering
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2021-01-10 11:59:57 +01:00 |
|
aap
|
d3aa8a118c
|
fix rendering; update librw
|
2021-01-09 19:45:19 +01:00 |
|
aap
|
03c5fdef43
|
moved new renderer; implemented leeds building rendering
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2021-01-09 19:20:32 +01:00 |
|
aap
|
37a58a04f2
|
timecycle; some rendering
|
2021-01-08 13:34:49 +01:00 |
|
erorcun
|
ae388c48d0
|
cfo fix
|
2021-01-04 16:05:49 +03:00 |
|
aap
|
3fffcb47d9
|
increase screen droplet splash dist
|
2021-01-01 23:33:29 +01:00 |
|
Filip Gawin
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55af046c92
|
Encode files to UTF-8
|
2021-01-01 21:07:39 +01:00 |
|
aap
|
80d15d142d
|
fix use of LoadFile
|
2020-12-30 15:08:18 +01:00 |
|
aap
|
426364b961
|
fix custom pipes mem leak
|
2020-12-29 20:31:06 +01:00 |
|
aap
|
c93fb5e443
|
fix neo screendroplet moving
|
2020-12-28 21:58:21 +01:00 |
|
aap
|
00da91b73f
|
tiny rendering fixes
|
2020-12-27 18:22:11 +01:00 |
|
aap
|
76e744bb7b
|
switch vehicle pipe default
|
2020-12-27 16:28:32 +01:00 |
|
aap
|
9d62bed9f3
|
fix a struct init
|
2020-12-26 15:42:05 +01:00 |
|
aap
|
e9d0a1d015
|
ffs
|
2020-12-26 15:22:16 +01:00 |
|
aap
|
17640302bf
|
include case
|
2020-12-26 15:19:19 +01:00 |
|
aap
|
7613528e7e
|
make screendrops independent of neo.txd; enable new rendering by default
|
2020-12-26 14:48:55 +01:00 |
|
Sergeanur
|
bf52620175
|
Fix debug menu memory leak
|
2020-12-25 10:57:39 +02:00 |
|
aap
|
450cd17d16
|
make screen droplets not crash without neo.txd
|
2020-12-24 09:41:18 +01:00 |
|
Nikolay Korolev
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8d1996833b
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
|
Sergeanur
|
cfda5eb148
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
|
2020-12-18 02:58:09 +02:00 |
|
Sergeanur
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e9a5670348
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
|
2020-12-18 02:57:54 +02:00 |
|
erorcun
|
b473adcf80
|
Frontend cleanup, .INI, CFO, scrollable pages
|
2020-12-09 06:32:33 +03:00 |
|
erorcun
|
0dfa833610
|
Fix
|
2020-12-09 03:55:30 +03:00 |
|
erorcun
|
122c7aa40d
|
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
|
2020-12-09 03:41:45 +03:00 |
|
Anonymous Maarten
|
3a66b17887
|
inttypes.h is part of the C++ standard, so prefix it
|
2020-12-06 20:46:11 +01:00 |
|
aap
|
1906a08f72
|
cam fix; forgot some shaders
|
2020-11-24 15:18:39 +01:00 |
|
aap
|
07fe099b4e
|
neo screen droplets
|
2020-11-19 19:07:32 +01:00 |
|
aap
|
02c7f8381b
|
neo screen droplets
|
2020-11-19 16:23:52 +01:00 |
|
aap
|
9826fdf6d5
|
more fixes to librw stuff
|
2020-11-18 11:16:02 +01:00 |
|
aap
|
acb29e0dad
|
more fixes to librw stuff
|
2020-11-18 11:15:27 +01:00 |
|
aap
|
8c70c2a136
|
changes to librw layer, GLES now runtime choice
|
2020-11-18 10:32:18 +01:00 |
|
aap
|
82b0103c67
|
changes to librw layer, GLES now runtime choice
|
2020-11-18 10:27:55 +01:00 |
|
erorcun
|
770a1f8012
|
Merge pull request #789 from erorcun/master
rewrite CFO + postfx/pipeline options
|
2020-11-03 01:43:53 +03:00 |
|
aap
|
e97366c023
|
implemented extra model flags for backface culling and alpha test from mobile
|
2020-10-29 19:11:47 +01:00 |
|
erorcun
|
922d06ab1f
|
rewrite CFO + postfx/pipeline options
|
2020-10-28 15:05:04 +03:00 |
|
aap
|
f1c935ac4c
|
stupid bug; update librw
|
2020-10-27 16:20:47 +01:00 |
|
aap
|
ee222d0384
|
stupid bug; update librw
|
2020-10-27 16:15:30 +01:00 |
|
aap
|
a4d198005d
|
boolean for extended pipelines
(cherry picked from commit 78ac22ee2c )
|
2020-10-27 15:57:26 +01:00 |
|
aap
|
78ac22ee2c
|
boolean for extended pipelines
|
2020-10-27 15:55:07 +01:00 |
|
Sergeanur
|
f1bb09826d
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# gamefiles/TEXT/american.gxt
# premake5.lua
# src/audio/MusicManager.cpp
# src/control/Darkel.cpp
# src/control/Script.cpp
# src/core/FileLoader.cpp
# src/core/Frontend.cpp
# src/core/Game.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/re3.cpp
# src/extras/frontendoption.cpp
# src/extras/frontendoption.h
# src/render/Hud.cpp
# src/skel/glfw/glfw.cpp
# src/vehicles/CarGen.cpp
# src/vehicles/Vehicle.cpp
# src/weapons/WeaponInfo.cpp
# utils/gxt/american.txt
|
2020-10-11 01:18:08 +03:00 |
|
eray orçunus
|
8c170a62ee
|
Fix some sanitizer errors, improve POSIX streamer
|
2020-10-04 22:39:54 +03:00 |
|
eray orçunus
|
3bd3330227
|
Load and write our settings in re3.ini & fixes
|
2020-10-02 21:18:34 +03:00 |
|
eray orçunus
|
595421da39
|
Fixes, mouse AUX buttons, joystick detect menu
|
2020-09-30 20:03:01 +03:00 |
|
Filip Gawin
|
8235fe08d1
|
Fix more
|
2020-09-29 17:47:48 +02:00 |
|