Commit graph

21 commits

Author SHA1 Message Date
aap
0a19925e99 finished sprites 2020-08-24 14:26:17 +02:00
aap
cdebea71f3 fixes to HUD and sprite2d 2020-08-13 18:47:39 +02:00
aap
2612c9f12c CPlaneTrails and CPlaneBanners done 2020-07-20 19:50:20 +02:00
Sergeanur
dd717b2d93 Actual fix now xD 2020-07-18 13:27:31 +03:00
Sergeanur
cf5dd6289e Fix TempVertexBuffer overflow 2020-07-18 13:09:21 +03:00
Sergeanur
fe3a3ad8b5 cleanup 2020-06-07 15:19:29 +03:00
Sergeanur
a44510d1df more font 2020-06-07 10:36:37 +03:00
Sergeanur
678a19ce3b a bit of fonts 2020-06-07 04:11:10 +03:00
eray orçunus
4870d9a31b Menu borders and weapon fixes 2020-05-24 03:05:48 +03:00
aap
40829b5242 CClouds; disabled object clipping for SA cam 2020-05-12 16:27:39 +02:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
eray orçunus
2c2da558ca Some refs removed, little fixes and teleport 2020-04-16 22:19:56 +03:00
Sergeanur
83cbe4e39e More refs removed 2020-04-16 15:30:47 +03:00
aap
6225e50723 fixed questionable RW usage; changed radar mask to PS2 techinque 2020-04-09 17:45:05 +02:00
Sergeanur
365f9e9caf Triangular radar blips 2019-10-05 17:32:01 +03:00
aap
b5fba778c4 first part of CFileLoader 2019-06-17 22:40:15 +02:00
aap
9703ef9b59 implemented CutsceneObject; little fixes 2019-06-12 21:17:02 +02:00
aap
b63c87e8a6 implemented splashes; fixed zones 2019-06-01 23:28:13 +02:00
aap
188aab4196 implemented some higher level functions; added lots of stubs; switched top and bottom in CRect 2019-05-30 21:24:47 +02:00
aap
0a36d49d2c clean up 2019-05-30 00:47:33 +02:00
aap
157926ddc6 finished CSprite(2d) 2019-05-21 09:38:51 +02:00