Sergeanur
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7d8ffa9ebd
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/RoadBlocks.cpp
# src/core/Collision.h
# src/core/Pad.cpp
# src/core/SurfaceTable.h
# src/core/main.cpp
# src/core/re3.cpp
# src/peds/Population.cpp
# src/render/Fluff.cpp
# src/render/Shadows.cpp
# src/render/Shadows.h
# src/render/Sprite2d.cpp
# src/weapons/BulletInfo.cpp
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2020-08-07 12:34:41 +03:00 |
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eray orçunus
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e14252914e
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Squeeze performance option, minor fixes
Fixes are already in miami
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2020-08-03 16:00:32 +03:00 |
|
eray orçunus
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0625954bb7
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Ducking, shooting vehicle occupants and weapon fixes
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2020-06-20 16:23:32 +03:00 |
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Sergeanur
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beb6f3bf80
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small fixes
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2020-06-13 13:57:25 +03:00 |
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Filip Gawin
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c2ac6b3759
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Fix linux warnings
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2020-05-12 23:18:54 +02:00 |
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aap
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3f09ec0744
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named anim assoc flags
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2020-05-09 09:50:00 +02:00 |
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Nikolay Korolev
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a24b65cbde
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IsStatic
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2020-05-06 19:17:47 +03:00 |
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Sergeanur
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7d758f3a9f
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Adding getters and setters for type and status
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2020-04-30 16:45:45 +03:00 |
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Sergeanur
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299bbc47ec
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Changing prefixes for some audio fields
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2020-04-28 14:00:38 +03:00 |
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Filip Gawin
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370c4e48cd
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Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
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Sergeanur
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599164006a
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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Nikolay Korolev
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2a96846eac
|
anim fix
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2020-04-15 23:48:08 +03:00 |
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Nikolay Korolev
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1795f3d479
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sync with master
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2020-04-15 23:31:52 +03:00 |
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Nikolay Korolev
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1d8484ed7d
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fix
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2020-04-15 17:36:38 +03:00 |
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Fire-Head
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daed13485e
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CWeapon done, ps2 cheats fix
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2020-04-15 08:03:53 +03:00 |
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Nikolay Korolev
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b657a8e17c
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bullet info
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2020-04-15 01:06:32 +03:00 |
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Nikolay Korolev
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0723dade76
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script 800-899
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2020-01-03 19:48:13 +03:00 |
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