Commit graph

1898 commits

Author SHA1 Message Date
Sergeanur
e0b3418e65 Fix water UV on high FPS and inverted free camera 2020-05-08 14:34:21 +03:00
aap
a8f1505517 small fixes 2020-05-07 21:56:09 +02:00
aap
3ae10c93ac Merge branch 'master' of github.com:GTAmodding/re3 2020-05-07 17:31:32 +02:00
Sergeanur
0b848bc147 Fix looping collision sound 2020-05-07 14:48:53 +03:00
Sergeanur
1ac6bea590 Fix GetDistanceSquared 2020-05-07 14:32:00 +03:00
Sergeanur
ed1bb7236f Fixed arguments for sound collisions 2020-05-07 14:10:56 +03:00
aap
5c30b3a188 got rid of superfluous enum; update librw 2020-05-07 12:48:57 +02:00
aap
876e402d1e dont hardcode first vehicle ID; little fix for roadblocks 2020-05-07 09:38:07 +02:00
Fire-Head
875c77e8b1 oal update 2020-05-07 10:13:59 +03:00
Fire-Head
35da74e0b4 rem mpg123_pre header 2020-05-07 09:35:34 +03:00
Fire-Head
12a3499ca3 oal wav/mp3 stream update 2020-05-07 09:26:16 +03:00
Nikolay Korolev
3895853fe7
Merge pull request #517 from Nick007J/master
IsStatic
2020-05-06 19:18:44 +03:00
Nikolay Korolev
a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
aap
aa12251c6b Merge branch 'master' of github.com:GTAmodding/re3 2020-05-06 17:13:53 +02:00
aap
a2b89c6a18 sorted out object collision enums 2020-05-06 17:13:46 +02:00
Sergeanur
b633288d1b Merge remote-tracking branch 'origin/master' 2020-05-06 18:02:16 +03:00
Sergeanur
daa3b20477 Fix cAudioManager::ProcessActiveQueues loop 2020-05-06 18:01:52 +03:00
aap
b4bbd91921 got rid of superfluous enum 2020-05-06 16:56:59 +02:00
aap
13522259b8 fix for radar 2020-05-06 15:41:40 +02:00
aap
7c356b08e6 little cworld bugfix 2020-05-06 14:27:41 +02:00
aap
cbfc45b3f7 some work on zones 2020-05-06 12:23:26 +02:00
aap
edd9301d7f reverting fuckup 2020-05-06 09:59:04 +02:00
aap
8e84728f41 Merge branch 'master' of github.com:GTAmodding/re3 2020-05-06 09:24:18 +02:00
aap
bb0541404d updated librw 2020-05-06 09:24:12 +02:00
Sergeanur
3adf740bd5 Remove audio from premake 2020-05-05 20:51:23 +03:00
Sergeanur
52907088f9 Fix build status and don't add random files into the project 2020-05-05 20:40:27 +03:00
Sergeanur
1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Sergeanur
0163a7bc46 Remove ColStore 2020-05-05 18:13:46 +03:00
Sergeanur
7200a783ee Remove #endif 2020-05-05 18:07:08 +03:00
Sergeanur
9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
Sergeanur
dfe0642195
Merge pull request #512 from Nick007J/master
MIAMI CAutoPilot + CCarAI + multiple fixes
2020-05-05 17:14:13 +03:00
Sergeanur
fcd386f55d
Merge pull request #510 from aap/master
implemented most of streamed collisions and big buildings
2020-05-05 17:14:01 +03:00
Nikolay Korolev
fc81a8cbe2
fixed traffic lights 2020-05-05 16:10:22 +03:00
Sergeanur
3a536f18b1 Add GXT util 2020-05-05 15:47:18 +03:00
aap
38935b4ebc Merge branch 'master' of github.com:gtamodding/re3 2020-05-05 14:21:19 +02:00
aap
b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur
5580eb21a4 ModeInfoType -> ModelInfoType 2020-05-05 15:13:09 +03:00
Sergeanur
4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
aap
fd462c9b55 implemented most of streamed collisions and big buildings 2020-05-05 14:00:20 +02:00
Sergeanur
e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
Nikolay Korolev
ee261c996b Merge remote-tracking branch 'upstream/master' 2020-05-05 14:40:56 +03:00
Nikolay Korolev
ae0c83fa01 CAutoPilot + CCarAI + fixes 2020-05-05 14:40:35 +03:00
aap
b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur
84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
Fire-Head
73c809f616 bb std::string 2020-05-04 22:02:54 +03:00
Fire-Head
6382b6d2fc fix typo 2020-05-04 21:32:42 +03:00
Fire-Head
0abd0c659b openal-soft added 2020-05-04 21:06:14 +03:00
Fire-Head
8aac6060d3 oal upd 2020-05-04 20:33:48 +03:00
Nikolay Korolev
131e8af174
Merge pull request #508 from Nick007J/master
Scripts compatible saving + CCarCtrl bug + crusher coach bug
2020-05-04 19:52:26 +03:00
Nikolay Korolev
3554ec58bb
Merge pull request #507 from aap/master
implemented most of vice city path system, conditionals for train, bridge, cullzones
2020-05-04 19:51:56 +03:00