Nikolay Korolev
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f372ce156d
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changed saving compatibility
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2020-05-02 18:02:17 +03:00 |
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Sergeanur
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7d758f3a9f
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Adding getters and setters for type and status
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2020-04-30 16:45:45 +03:00 |
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Sergeanur
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299bbc47ec
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Changing prefixes for some audio fields
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2020-04-28 14:00:38 +03:00 |
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Nikolay Korolev
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7ddfc40675
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Merge remote-tracking branch 'upstream/master'
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2020-04-25 16:48:03 +03:00 |
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aap
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8289b42c9e
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fixed shooting target
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2020-04-25 14:37:58 +02:00 |
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Nikolay Korolev
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34ef766c67
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Merge remote-tracking branch 'upstream/master'
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2020-04-25 12:15:29 +03:00 |
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aap
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f03b4eec4c
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implemented skinned peds, no cutscene hands yet
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2020-04-24 11:42:38 +02:00 |
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Nikolay Korolev
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7cc3410846
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Merge remote-tracking branch 'upstream/master'
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2020-04-21 11:55:39 +03:00 |
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Filip Gawin
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370c4e48cd
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Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
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Nikolay Korolev
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df376a13ea
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sync with master
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2020-04-19 17:38:48 +03:00 |
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Nikolay Korolev
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9e65eb34ec
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1.1 patch stuff
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2020-04-19 17:38:10 +03:00 |
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eray orçunus
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1ffc37735e
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Struct cleanup, various fixes, enable PS2 rand
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2020-04-19 16:44:35 +03:00 |
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Filip Gawin
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d6314f9564
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Revert "Part one"
This reverts commit 63951d9b95 .
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2020-04-18 12:29:28 +02:00 |
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Filip Gawin
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2b1570de70
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Merge branch 'master' of https://github.com/GTAmodding/re3
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2020-04-18 12:08:38 +02:00 |
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Sergeanur
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555f933780
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Remove padding fields
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2020-04-18 11:31:53 +03:00 |
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Filip Gawin
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63951d9b95
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Part one
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2020-04-17 19:30:57 +02:00 |
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Sergeanur
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599164006a
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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Fire-Head
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a4922d5cb7
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rem refs
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2020-04-17 08:54:14 +03:00 |
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Sergeanur
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552f8c864f
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Merge pull request #448 from Nick007J/master
CBulletInfo
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2020-04-16 12:57:58 +03:00 |
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eray orçunus
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c22e59abab
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Various fixes
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2020-04-16 05:07:32 +03:00 |
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Nikolay Korolev
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22c84356b1
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Merge remote-tracking branch 'upstream/master'
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2020-04-16 02:00:38 +03:00 |
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Sergeanur
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f435455bde
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Removed refs from weapons/, WeaponEffects moved
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2020-04-16 01:56:15 +03:00 |
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Nikolay Korolev
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e0394a1558
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vs botch
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2020-04-16 00:00:04 +03:00 |
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Nikolay Korolev
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480573452e
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definition fix
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2020-04-15 23:49:23 +03:00 |
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Nikolay Korolev
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2a96846eac
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anim fix
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2020-04-15 23:48:08 +03:00 |
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Nikolay Korolev
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1795f3d479
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sync with master
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2020-04-15 23:31:52 +03:00 |
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Fire-Head
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190bc696d8
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fixed crash
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2020-04-15 21:29:00 +03:00 |
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Fire-Head
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a9713125dc
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fixed uzi/ak47/m16 trace
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2020-04-15 20:58:28 +03:00 |
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Fire-Head
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708d247c98
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'fix' fix
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2020-04-15 19:53:08 +03:00 |
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Fire-Head
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85fe445fef
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weapon cosmetic fix
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2020-04-15 19:43:16 +03:00 |
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Nikolay Korolev
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1d8484ed7d
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fix
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2020-04-15 17:36:38 +03:00 |
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Fire_Head
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7c13d72edc
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Update Weapon.cpp
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2020-04-15 08:13:46 +03:00 |
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Fire-Head
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daed13485e
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CWeapon done, ps2 cheats fix
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2020-04-15 08:03:53 +03:00 |
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Nikolay Korolev
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b657a8e17c
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bullet info
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2020-04-15 01:06:32 +03:00 |
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aap
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34349c4df2
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normalized line endings to LF
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2020-04-09 20:50:24 +02:00 |
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Sergeanur
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a5c7151656
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AddExplosion shadow fix
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2020-04-09 16:15:30 +03:00 |
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Sergeanur
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cb262c791e
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Finished CExplosion
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2020-04-09 13:28:17 +03:00 |
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Nikolay Korolev
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347f0a0e9c
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vehicles missing functions + fixes
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2020-04-01 01:58:40 +03:00 |
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erorcun
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6704a62b32
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Merge pull request #369 from erorcun/erorcun
CShotInfo, CWanted done, Frontend fix
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2020-03-29 19:03:59 +03:00 |
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eray orçunus
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a3b519ea64
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CShotInfo, CWanted done, Frontend fix
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2020-03-29 19:02:26 +03:00 |
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Fire_Head
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a0b077574e
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Merge branch 'master' into master
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2020-03-29 18:39:47 +03:00 |
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Sergeanur
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97ffa1a658
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Wrappers cleanup
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2020-03-29 08:58:08 +03:00 |
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Fire-Head
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194ddc5f40
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CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
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2020-03-28 23:55:23 +03:00 |
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eray orçunus
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112685ebac
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CCopPed done and #include cleanup
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2020-03-28 18:52:25 +03:00 |
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Sergeanur
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e57ad65d05
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Finished CRadar, a bit of CExplosion
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2020-03-17 00:22:43 +02:00 |
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Sergeanur
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d482f097fe
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Fix molotov
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2020-01-13 16:56:47 +02:00 |
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Sergeanur
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8b57634c78
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Fix projectile crash
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2020-01-13 16:36:42 +02:00 |
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Sergeanur
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d409f64980
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Fixes
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2020-01-12 13:31:04 +02:00 |
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Sergeanur
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895062a09d
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ProjectileInfo
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2020-01-11 13:31:48 +02:00 |
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Sergeanur
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f7e962beaa
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Fixing Projectile code
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2020-01-07 17:26:40 +02:00 |
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