.. |
Accident.cpp
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CGame done, Peds, fixes
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2020-08-30 12:40:30 +03:00 |
Accident.h
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Squeeze performance option, minor fixes
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2020-08-03 16:00:32 +03:00 |
AnimViewer.cpp
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fixes
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2020-12-19 11:49:19 +03:00 |
AnimViewer.h
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Cam.cpp
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free cam inversion fix
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2021-01-20 13:57:03 +01:00 |
Camera.cpp
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m_nWantedLevel -> GetWantedLevel()
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2021-01-22 00:20:51 +01:00 |
Camera.h
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Sync matrix with master
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2021-01-20 19:20:11 +02:00 |
CdStream.cpp
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multiple instances sema fix
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2020-12-28 23:13:20 +03:00 |
CdStream.h
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Linux build support
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2020-05-11 21:00:55 +03:00 |
CdStreamPosix.cpp
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memorymgr fix
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2020-12-18 14:33:54 +01:00 |
Clock.cpp
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CVarConsole
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2021-01-02 13:32:25 +02:00 |
Clock.h
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common.h
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sync with re3
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2021-01-09 01:01:41 +03:00 |
config.h
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m_nWantedLevel -> GetWantedLevel()
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2021-01-22 00:20:51 +01:00 |
ControllerConfig.cpp
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Partial controller buttons support
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2021-01-02 12:51:09 +02:00 |
ControllerConfig.h
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Radio scroll to prev. station & radio off text
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2020-12-15 05:51:53 +03:00 |
Crime.h
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CWanted, anim fix, ped objs renaming, remove III beta features
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2020-06-22 04:20:56 +03:00 |
Debug.cpp
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Revert "FONT_BANK renamed to FONT_STANDARD"
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2020-06-07 05:03:06 +03:00 |
Debug.h
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Directory.cpp
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trivial fix
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2020-12-27 06:03:38 +03:00 |
Directory.h
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EventList.cpp
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m_nWantedLevel -> GetWantedLevel()
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2021-01-22 00:20:51 +01:00 |
EventList.h
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signed/unsigned fixes, and some other fixes
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2020-12-27 05:23:37 +03:00 |
FileLoader.cpp
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Use original names
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2021-01-08 21:53:11 +02:00 |
FileLoader.h
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finished CFileLoader; some COcclusion stubs
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2020-05-19 10:23:08 +02:00 |
FileMgr.cpp
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little fixes
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2021-01-08 13:51:42 +01:00 |
FileMgr.h
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little fixes
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2021-01-08 13:51:42 +01:00 |
Fire.cpp
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signed/unsigned fixes, and some other fixes
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2020-12-27 05:23:37 +03:00 |
Fire.h
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Hud, Fire, OnscreenBlaBla
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2020-10-12 06:42:54 +03:00 |
Frontend.cpp
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add the bad crack "features" behind SECUROM define
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2021-01-14 23:16:42 +01:00 |
Frontend.h
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Add multisampling
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2021-01-08 20:22:08 +02:00 |
Frontend_PS2.cpp
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sync with re3
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2021-01-09 01:01:41 +03:00 |
Frontend_PS2.h
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Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
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2020-11-07 21:58:23 +03:00 |
FrontEndControls.cpp
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sync with re3
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2021-01-09 01:01:41 +03:00 |
FrontEndControls.h
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fixes
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2020-06-28 01:57:01 +03:00 |
FrontendTriggers.h
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fixes
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2020-06-28 01:57:01 +03:00 |
Game.cpp
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add the bad crack "features" behind SECUROM define
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2021-01-14 23:16:42 +01:00 |
Game.h
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CVarConsole
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2021-01-02 13:32:25 +02:00 |
General.h
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Fix use of strncmp
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2020-12-25 15:18:48 +02:00 |
IniFile.cpp
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Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
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2020-09-30 02:41:42 +03:00 |
IniFile.h
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Lists.cpp
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Lists.h
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main.cpp
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fixed anisotropic filtering; updated librw
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2021-01-21 22:17:35 +01:00 |
main.h
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merge attempt
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2020-12-19 03:21:04 +03:00 |
MenuScreens.cpp
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fix to !PC_PLAYER_CONTROLS
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2021-01-04 23:29:23 +01:00 |
MenuScreensCustom.cpp
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fix to !PC_PLAYER_CONTROLS
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2021-01-04 23:29:23 +01:00 |
obrstr.cpp
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obrstr.h
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Pad.cpp
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m_nWantedLevel -> GetWantedLevel()
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2021-01-22 00:20:51 +01:00 |
Pad.h
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add bInvertLook4Pad from VC (doesn't get saved yet)
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2020-11-05 19:57:13 +01:00 |
Placeable.cpp
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CEntity and friends
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2020-05-19 20:56:42 +02:00 |
Placeable.h
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CEntity and friends
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2020-05-19 20:56:42 +02:00 |
PlayerInfo.cpp
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m_nWantedLevel -> GetWantedLevel()
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2021-01-22 00:20:51 +01:00 |
PlayerInfo.h
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PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
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2020-12-18 02:58:09 +02:00 |
Pools.cpp
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Get rid of bitfields in CPool
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2021-01-20 19:24:08 +02:00 |
Pools.h
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rw stuff done & other small things
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2020-08-20 12:53:17 +02:00 |
Profile.cpp
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Fix linux warnings
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2020-05-12 23:18:54 +02:00 |
Profile.h
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Fix linux warnings
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2020-05-12 23:18:54 +02:00 |
Radar.cpp
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pc radar fix
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2021-01-19 21:35:25 +01:00 |
Radar.h
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sync with re3
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2021-01-09 01:01:41 +03:00 |
Range2D.cpp
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Restore original logic of CPed::WanderRange
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2020-06-04 04:31:04 +03:00 |
Range2D.h
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Range2D and Range3D
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2020-06-03 04:45:25 +03:00 |
Range3D.cpp
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Restore original logic of CPed::WanderRange
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2020-06-04 04:31:04 +03:00 |
Range3D.h
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Range2D and Range3D
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2020-06-03 04:45:25 +03:00 |
re3.cpp
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sync with re3
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2021-01-09 01:01:41 +03:00 |
References.cpp
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Reorder CEntity functions into their original order
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2020-12-29 13:55:26 +02:00 |
References.h
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Ropes.cpp
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CCopPed, except spike traps
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2020-07-28 17:04:34 +03:00 |
Ropes.h
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CHeli and CRopes done
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2020-07-27 14:06:23 +02:00 |
Stats.cpp
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quick fix
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2020-12-12 13:00:40 +03:00 |
Stats.h
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Stats page
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2020-12-03 02:09:35 +03:00 |
Streaming.cpp
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Use original names
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2021-01-08 21:53:11 +02:00 |
Streaming.h
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signed/unsigned fixes, and some other fixes
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2020-12-27 05:23:37 +03:00 |
SurfaceTable.cpp
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sand fix
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2021-01-05 18:53:00 +03:00 |
SurfaceTable.h
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fixed shoot through collision
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2021-01-13 20:39:00 +01:00 |
templates.h
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Get rid of bitfields in CPool
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2021-01-20 19:24:08 +02:00 |
timebars.cpp
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Fixes, mouse AUX buttons, joystick detect menu
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2020-09-30 20:03:01 +03:00 |
timebars.h
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clean up timebar ifdefs
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2020-10-25 16:17:31 +01:00 |
Timer.cpp
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Timer fix
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2020-10-23 08:38:36 +03:00 |
Timer.h
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Merge remote-tracking branch 'origin/master' into miami
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2020-06-29 12:56:50 +03:00 |
TimeStep.cpp
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TimeStep.h
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User.cpp
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Hud, Fire, OnscreenBlaBla
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2020-10-12 06:42:54 +03:00 |
User.h
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Peds, Hud, CFO 1/2, fixes - including zone names
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2020-07-22 15:19:22 +03:00 |
Wanted.cpp
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Stats(except displaying), PlayerInfo, marker fix
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2020-08-14 01:14:04 +03:00 |
Wanted.h
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fix CPed struct, GetWantedLevel
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2021-01-11 18:43:04 +01:00 |
World.cpp
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small CWorld fixes
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2021-01-01 12:47:22 +02:00 |
World.h
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PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
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2020-12-18 02:58:09 +02:00 |
ZoneCull.cpp
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finished cullzones
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2020-11-22 00:13:07 +01:00 |
ZoneCull.h
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garage cam fix
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2020-12-26 13:45:53 +01:00 |
Zones.cpp
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signed/unsigned fixes, and some other fixes
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2020-12-25 12:54:41 +03:00 |
Zones.h
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Police Radio + fixes
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2020-10-22 12:38:09 +03:00 |