re3/src/core
Sergeanur 4b8d6a3223 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssocGroup.cpp
#	src/animation/AnimBlendAssociation.cpp
#	src/animation/AnimManager.cpp
#	src/core/Streaming.cpp
2020-05-09 02:56:53 +03:00
..
Accident.cpp Remove patches 2020-04-17 16:31:11 +03:00
Accident.h rem refs 2020-04-17 08:54:14 +03:00
AnimViewer.cpp Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
AnimViewer.h AnimViewer! 2019-08-15 17:51:39 +03:00
Cam.cpp Merge branch 'master' into miami 2020-05-09 02:56:53 +03:00
Camera.cpp most of animation system done; little stuff here and there 2020-05-08 15:59:57 +02:00
Camera.h Fix corona scaling 2020-05-09 02:50:48 +03:00
CdStream.cpp Crossplatform work continues 2020-04-22 05:24:02 +03:00
CdStream.h removed windows.h for most .cpps 2020-03-27 20:53:47 +01:00
Clock.cpp Remove patches 2020-04-17 16:31:11 +03:00
Clock.h rem refs 2020-04-17 08:54:14 +03:00
Collision.cpp CSphere and CBox for CColModel 2020-05-06 17:56:38 +02:00
Collision.h CSphere and CBox for CColModel 2020-05-06 17:56:38 +02:00
ColStore.cpp most of animation system done; little stuff here and there 2020-05-08 15:59:57 +02:00
ColStore.h most of animation system done; little stuff here and there 2020-05-08 15:59:57 +02:00
common.h most of animation system done; little stuff here and there 2020-05-08 15:59:57 +02:00
config.h most of animation system done; little stuff here and there 2020-05-08 15:59:57 +02:00
ControllerConfig.cpp Allow keyboard controls for flying cheats 2020-04-28 12:05:52 +03:00
ControllerConfig.h Remove struct workaround in CControllerConfigManager 2020-04-26 20:11:19 +03:00
Crime.h Try to build with mingw 2020-04-20 18:18:46 +02:00
Debug.cpp implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Debug.h implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Directory.cpp fixed extra directory issues 2020-04-21 13:56:33 +02:00
Directory.h fixed extra directory issues 2020-04-21 13:56:33 +02:00
EventList.cpp Remove patches 2020-04-17 16:31:11 +03:00
EventList.h Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
FileLoader.cpp sync with upstream 2020-05-07 23:22:15 +03:00
FileLoader.h getting the vice city map to work 2020-05-05 23:27:43 +02:00
FileMgr.cpp Remove patches 2020-04-17 16:31:11 +03:00
FileMgr.h rem refs 2020-04-17 08:54:14 +03:00
Fire.cpp Remove patches 2020-04-17 16:31:11 +03:00
Fire.h rem refs 2020-04-17 08:54:14 +03:00
Frontend.cpp cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Frontend.h cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
FrontEndControls.cpp PS2 Frontend Controls 2020-04-05 21:21:53 +02:00
FrontEndControls.h PS2 Frontend Controls 2020-04-05 21:21:53 +02:00
Game.cpp new zone stuff 2020-05-06 12:23:57 +02:00
Game.h car control and friends 2020-05-07 16:57:49 +03:00
General.h Try to build with mingw 2020-04-20 18:18:46 +02:00
IniFile.cpp Try to build with mingw 2020-04-20 18:18:46 +02:00
IniFile.h More refs removed 2020-04-16 15:30:47 +03:00
Lists.cpp the great reorganization 2019-07-07 13:09:11 +02:00
Lists.h More audio (to hook and test) 2019-10-26 13:05:00 +02:00
main.cpp getting the vice city map to work 2020-05-05 23:27:43 +02:00
main.h rem refs 2020-04-17 08:54:14 +03:00
MenuScreens.h Screen mode selector and persistent map target fix 2020-05-01 21:16:02 +03:00
obrstr.cpp normalized line endings to LF 2020-04-09 20:50:24 +02:00
obrstr.h normalized line endings to LF 2020-04-09 20:50:24 +02:00
Pad.cpp implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Pad.h Switching pad modes and cheats when player is switching between controller and kb&m 2020-05-02 19:39:36 +03:00
patcher.cpp Initial GLFW support 2020-04-26 13:29:50 +03:00
patcher.h Remove assembly from patcher.h 2020-03-27 21:25:39 +01:00
Placeable.cpp SetPosition, final part 2020-05-05 04:45:18 +03:00
Placeable.h SetPosition, final part 2020-05-05 04:45:18 +03:00
PlayerInfo.cpp VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
PlayerInfo.h cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Pools.cpp More use of GetModelIndex 2020-05-05 14:48:35 +03:00
Pools.h changed saving compatibility 2020-05-02 18:02:17 +03:00
Profile.cpp Try to build with mingw 2020-04-20 18:18:46 +02:00
Profile.h Debug font and CProfiles 2020-04-14 10:31:37 +03:00
Radar.cpp fix for radar 2020-05-06 15:41:40 +02:00
Radar.h Some refs removed, little fixes and teleport 2020-04-16 22:19:56 +03:00
re3.cpp typo 2020-05-07 11:47:08 +02:00
References.cpp replays bug fix 2020-04-18 23:50:37 +03:00
References.h rem refs 2020-04-17 08:54:14 +03:00
Stats.cpp Try to build with mingw 2020-04-20 18:18:46 +02:00
Stats.h rem refs 2020-04-17 08:54:14 +03:00
Streaming.cpp more small fixes 2020-05-08 20:58:40 +02:00
Streaming.h anims streaming 2020-05-08 20:56:42 +02:00
SurfaceTable.cpp Remove patches 2020-04-17 16:31:11 +03:00
SurfaceTable.h rem refs 2020-04-17 08:54:14 +03:00
TempColModels.cpp CSphere and CBox for CColModel 2020-05-06 17:56:38 +02:00
TempColModels.h rem refs 2020-04-17 08:54:14 +03:00
templates.h small fixes 2020-05-07 21:56:09 +02:00
timebars.cpp Try to build with mingw 2020-04-20 18:18:46 +02:00
timebars.h normalized line endings to LF 2020-04-09 20:50:24 +02:00
Timer.cpp Crossplatform work continues 2020-04-22 05:24:02 +03:00
Timer.h Fix water UV on high FPS and inverted free camera 2020-05-08 14:34:21 +03:00
TimeStep.cpp rem refs 2020-04-17 08:54:14 +03:00
TimeStep.h rem refs 2020-04-17 08:54:14 +03:00
User.cpp new zone stuff 2020-05-06 12:23:57 +02:00
User.h rem refs 2020-04-17 08:54:14 +03:00
Wanted.cpp Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Wanted.h Try to build with mingw 2020-04-20 18:18:46 +02:00
World.cpp Merge remote-tracking branch 'origin/master' into miami 2020-05-06 19:32:57 +03:00
World.h CSphere and CBox for CColModel 2020-05-06 17:56:38 +02:00
ZoneCull.cpp new zone stuff 2020-05-06 12:23:57 +02:00
ZoneCull.h new zone stuff 2020-05-06 12:23:57 +02:00
Zones.cpp zone info commands + fix 2020-05-08 16:16:46 +03:00
Zones.h zone info commands + fix 2020-05-08 16:16:46 +03:00