re3/src/core
2020-12-27 16:09:01 +01:00
..
Accident.cpp
Accident.h
AnimViewer.cpp fixes 2020-12-19 11:49:19 +03:00
AnimViewer.h
Cam.cpp option for PC controls 2020-12-21 20:48:28 +01:00
Camera.cpp garage cam fix 2020-12-26 13:45:53 +01:00
Camera.h little cleanup and synch on templates and config 2020-12-18 13:50:26 +01:00
CdStream.cpp added MemoryHeap from III, MemoryMgr 2020-12-18 14:19:03 +01:00
CdStream.h Linux build support 2020-05-11 21:00:55 +03:00
CdStreamPosix.cpp memorymgr fix 2020-12-18 14:33:54 +01:00
Clock.cpp
Clock.h
common.h signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00
config.h make screendrops independent of neo.txd; enable new rendering by default 2020-12-26 14:48:55 +01:00
ControllerConfig.cpp merge attempt 2020-12-19 03:21:04 +03:00
ControllerConfig.h
Crime.h
Debug.cpp
Debug.h
Directory.cpp trivial fix 2020-12-27 06:03:38 +03:00
Directory.h
EventList.cpp signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00
EventList.h signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00
FileLoader.cpp Fix 2020-12-25 17:20:57 +02:00
FileLoader.h
FileMgr.cpp signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00
FileMgr.h signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00
Fire.cpp signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00
Fire.h
Frontend.cpp little hack to make new postfx not crash 2020-12-27 16:09:01 +01:00
Frontend.h Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as default 2020-12-26 12:10:04 +03:00
Frontend_PS2.cpp merge attempt 2020-12-19 03:21:04 +03:00
Frontend_PS2.h
FrontEndControls.cpp
FrontEndControls.h
FrontendTriggers.h
Game.cpp main.cpp mostly checked against ps2 now 2020-12-20 19:13:37 +01:00
Game.h Add NUM_LEVELS 2020-12-08 07:50:29 +02:00
General.h Fix use of strncmp 2020-12-25 15:18:48 +02:00
IniFile.cpp Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00
IniFile.h
Lists.cpp
Lists.h
main.cpp fix mblur stencil 2020-12-26 13:02:30 +01:00
main.h merge attempt 2020-12-19 03:21:04 +03:00
MenuScreens.cpp option for PC controls 2020-12-21 20:48:28 +01:00
MenuScreensCustom.cpp option for PC controls 2020-12-21 20:48:28 +01:00
obrstr.cpp
obrstr.h
Pad.cpp Restore original Cheat_strncmp 2020-12-25 10:44:20 +02:00
Pad.h
Placeable.cpp
Placeable.h
PlayerInfo.cpp merge attempt 2020-12-19 03:21:04 +03:00
PlayerInfo.h PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Pools.cpp push/pop memids 2020-12-21 12:34:29 +01:00
Pools.h rw stuff done & other small things 2020-08-20 12:53:17 +02:00
Profile.cpp
Profile.h
Radar.cpp
Radar.h
Range2D.cpp
Range2D.h
Range3D.cpp
Range3D.h
re3.cpp Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as default 2020-12-26 12:10:04 +03:00
References.cpp
References.h
Ropes.cpp CCopPed, except spike traps 2020-07-28 17:04:34 +03:00
Ropes.h
Stats.cpp quick fix 2020-12-12 13:00:40 +03:00
Stats.h Stats page 2020-12-03 02:09:35 +03:00
Streaming.cpp push/pop memids 2020-12-21 12:34:29 +01:00
Streaming.h signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00
SurfaceTable.cpp
SurfaceTable.h
templates.h merge attempt 2020-12-19 03:21:04 +03:00
timebars.cpp
timebars.h
Timer.cpp
Timer.h
TimeStep.cpp
TimeStep.h
User.cpp
User.h
Wanted.cpp
Wanted.h
World.cpp PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
World.h PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
ZoneCull.cpp finished cullzones 2020-11-22 00:13:07 +01:00
ZoneCull.h garage cam fix 2020-12-26 13:45:53 +01:00
Zones.cpp signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00
Zones.h